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So...I would like to test if my cursor (x,y) is on my sprite, no variables right now and its always at the same position. I would like it to change Pic pointers. From Say Pic0R to Pic0B, but the catch is that it does it to adjacent tiles as well.. I've even kind of lost myself here...
Oh, well I'm remaking a game. It was easier for me to think of it that way lol. Okay, I figured that. I suppose i could figure which one i am on because X will equal 8*column and same with Y... well row. But how about changing the "color" of them, or do I have a mass of different states of them?