Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Home
About
Team
Rules
Stats
Status
Sitemap
Chat
Downloads
Forum
News
Our Projects
Major Community Projects
Recent Posts
Unread Posts
Replies
Tools
SourceCoder3
Other Things...
Omnimaga Radio
TI-83 Plus ASM File Unsquisher
Z80 Conversion Tools
IES TI File Editor
Free RAM areas
Comprehensive Getkeyr table
URL Shortener
Online Axe Tilemap Editor
Help
Contact Us
Change Request
Report Issue/Bug
Team
Articles
Members
View the memberlist
Search For Members
Buddies
Login
Register
Omnimaga
»
Forum
»
Calculator Community
»
TI Calculators
»
Axe
(Moderator:
Runer112
) »
Routine for quick responce button?
« previous
next »
Print
Pages:
1
[
2
]
Go Down
Author
Topic: Routine for quick responce button? (Read 10600 times)
0 Members and 1 Guest are viewing this topic.
Xeda112358
they/them
Moderator
LV12
Extreme Poster (Next: 5000)
Posts: 4704
Rating: +719/-6
Calc-u-lator, do doo doo do do do.
Re: Routine for quick responce button?
«
Reply #15 on:
September 15, 2011, 12:11:14 pm »
Not the last one. The loop will exit if he presses the key or time runs out
Logged
My pastebin
|
Pokémon Amber
|
Grammer Programming Language
|
BatLib Library
|
Jade Simulator
|
Zeda's Hex Opcodes
|
FileSyst Library
|
CopyProg
|
TPROG
|
GroupRead
|
Lbl Read/Write
|
Z80 Floating Point Routines
(
z80float on GitHub
)|
Z80 Optimized Routines Repository
Fast Crash
LV4
Regular (Next: 200)
Posts: 192
Rating: +45/-7
Virus of tomorrow
Re: Routine for quick responce button?
«
Reply #16 on:
September 15, 2011, 12:12:59 pm »
Code:
[Select]
!While C=0+getKey(*key*)
So in the beginning C=0 returns 0 and getkey(key) returns 0 and !While continues if the condition is false right ?
EDIT : Er I see what you mean didn't see the C-1->C in the loop.
«
Last Edit: September 15, 2011, 12:14:24 pm by Fast Crash
»
Logged
Xeda112358
they/them
Moderator
LV12
Extreme Poster (Next: 5000)
Posts: 4704
Rating: +719/-6
Calc-u-lator, do doo doo do do do.
Re: Routine for quick responce button?
«
Reply #17 on:
September 15, 2011, 12:14:32 pm »
I believe so... Again, I have never used any of this in Axe, so I am not sure. I just remember reading a tutorial for 2.4 or something like that and I am pretty sure that is how the math and While loops work
Logged
My pastebin
|
Pokémon Amber
|
Grammer Programming Language
|
BatLib Library
|
Jade Simulator
|
Zeda's Hex Opcodes
|
FileSyst Library
|
CopyProg
|
TPROG
|
GroupRead
|
Lbl Read/Write
|
Z80 Floating Point Routines
(
z80float on GitHub
)|
Z80 Optimized Routines Repository
Yeong
Not a bridge
LV12
Extreme Poster (Next: 5000)
Posts: 3739
Rating: +278/-12
Survivor of Apocalypse
Re: Routine for quick responce button?
«
Reply #18 on:
September 15, 2011, 12:21:37 pm »
Thanks for the help
I got the routine working
Logged
Sig wipe!
Xeda112358
they/them
Moderator
LV12
Extreme Poster (Next: 5000)
Posts: 4704
Rating: +719/-6
Calc-u-lator, do doo doo do do do.
Re: Routine for quick responce button?
«
Reply #19 on:
September 15, 2011, 12:22:08 pm »
Cool! Also, you almost have 1000 posts!
Logged
My pastebin
|
Pokémon Amber
|
Grammer Programming Language
|
BatLib Library
|
Jade Simulator
|
Zeda's Hex Opcodes
|
FileSyst Library
|
CopyProg
|
TPROG
|
GroupRead
|
Lbl Read/Write
|
Z80 Floating Point Routines
(
z80float on GitHub
)|
Z80 Optimized Routines Repository
Yeong
Not a bridge
LV12
Extreme Poster (Next: 5000)
Posts: 3739
Rating: +278/-12
Survivor of Apocalypse
Re: Routine for quick responce button?
«
Reply #20 on:
September 15, 2011, 12:23:04 pm »
I relised
*Yeong can't wait to display his custom title under his nickname
Logged
Sig wipe!
Print
Pages:
1
[
2
]
Go Up
« previous
next »
Omnimaga
»
Forum
»
Calculator Community
»
TI Calculators
»
Axe
(Moderator:
Runer112
) »
Routine for quick responce button?