Author Topic: Commands for Axe  (Read 45281 times)

0 Members and 1 Guest are viewing this topic.

Offline p2

  • LV8 Addict (Next: 1000)
  • ********
  • Posts: 849
  • Rating: +51/-11
  • I'm back :)
    • View Profile
Re: Commands for Axe
« Reply #105 on: June 18, 2011, 06:39:29 am »
the max is 101,101 (Yoda as Force-Master)
http://www.magic-friends.de/product_info.php/info/p47119_YODA.html

Spoiler For Spoiler:
Please re-upload a smaller res image if you need it here. That was gigantic and took forever for the page to load. Thanks. AOC
« Last Edit: June 28, 2011, 08:24:32 pm by Art_of_camelot »
*insert supercool signature*

Offline Hayleia

  • Programming Absol
  • Coder Of Tomorrow
  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 3367
  • Rating: +393/-7
    • View Profile
Re: Commands for Axe
« Reply #106 on: June 18, 2011, 07:00:18 am »
As I said, I'm not a good drawer on calc at all, but the idea is here.
EDIT: 44,13 ? nope !
« Last Edit: June 18, 2011, 07:01:01 am by Hayleia »
I own: 83+ ; 84+SE ; 76.fr ; CX CAS ; Prizm ; 84+CSE
Sorry if I answer with something that seems unrelated, English is not my primary language and I might not have understood well. Sorry if I make English mistakes too.

click here to know where you got your last +1s

Offline p2

  • LV8 Addict (Next: 1000)
  • ********
  • Posts: 849
  • Rating: +51/-11
  • I'm back :)
    • View Profile
Re: Commands for Axe
« Reply #107 on: June 18, 2011, 07:04:59 am »
sweet. :D

Try to make him waving with his arms.
shell i send you a few pictures of the fpa-man? (as a PM)
*insert supercool signature*

Offline Hayleia

  • Programming Absol
  • Coder Of Tomorrow
  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 3367
  • Rating: +393/-7
    • View Profile
Re: Commands for Axe
« Reply #108 on: June 19, 2011, 08:05:51 am »
sweet. :D
Try to make him waving with his arms.
shell i send you a few pictures of the fpa-man? (as a PM)
Mzking him wave his arms is impossible: it is a card.
No need to send me FPA pictures, there are enough on the internet.
You are going to say "Whoa !".
I own: 83+ ; 84+SE ; 76.fr ; CX CAS ; Prizm ; 84+CSE
Sorry if I answer with something that seems unrelated, English is not my primary language and I might not have understood well. Sorry if I make English mistakes too.

click here to know where you got your last +1s

Offline p2

  • LV8 Addict (Next: 1000)
  • ********
  • Posts: 849
  • Rating: +51/-11
  • I'm back :)
    • View Profile
Re: Commands for Axe
« Reply #109 on: June 19, 2011, 08:10:04 am »
:o WOW
Looks really super.





The HERO is not exactli in the mid of the screen.
« Last Edit: June 19, 2011, 08:14:46 am by p2 »
*insert supercool signature*

Offline Hayleia

  • Programming Absol
  • Coder Of Tomorrow
  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 3367
  • Rating: +393/-7
    • View Profile
Re: Commands for Axe
« Reply #110 on: June 19, 2011, 09:03:51 am »
You can do yours too; you just have to change the Pic1, the displayed name at the bottom and F and N before parsing.
I own: 83+ ; 84+SE ; 76.fr ; CX CAS ; Prizm ; 84+CSE
Sorry if I answer with something that seems unrelated, English is not my primary language and I might not have understood well. Sorry if I make English mistakes too.

click here to know where you got your last +1s

Offline Munchor

  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 6199
  • Rating: +295/-121
  • Code Recycler
    • View Profile
Re: Commands for Axe
« Reply #111 on: June 19, 2011, 12:20:36 pm »
The HERO is not exactli in the mid of the screen.

Because of the "FPA", I like it this way. Nice!

Offline Hayleia

  • Programming Absol
  • Coder Of Tomorrow
  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 3367
  • Rating: +393/-7
    • View Profile
Re: Commands for Axe
« Reply #112 on: June 19, 2011, 12:27:03 pm »
The HERO is not exactli in the mid of the screen.

Because of the "FPA", I like it this way. Nice!

It is not false but that was not the reason :)
The "FPA" was added after in order to have less empty space, so you are kind of right.
But the hero is not in the middle because his feet have to fit between the circles.
I own: 83+ ; 84+SE ; 76.fr ; CX CAS ; Prizm ; 84+CSE
Sorry if I answer with something that seems unrelated, English is not my primary language and I might not have understood well. Sorry if I make English mistakes too.

click here to know where you got your last +1s

Offline p2

  • LV8 Addict (Next: 1000)
  • ********
  • Posts: 849
  • Rating: +51/-11
  • I'm back :)
    • View Profile
Re: Commands for Axe
« Reply #113 on: June 21, 2011, 03:08:06 am »
Can you try ti integrate the HERO into Pic1
I mean that you needn't any text(?,?,"HERO
*insert supercool signature*

Offline Hayleia

  • Programming Absol
  • Coder Of Tomorrow
  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 3367
  • Rating: +393/-7
    • View Profile
Re: Commands for Axe
« Reply #114 on: June 21, 2011, 06:58:20 am »
You just have to write "HERO" at the bottom of the Pic and to remove it in the prog.
I own: 83+ ; 84+SE ; 76.fr ; CX CAS ; Prizm ; 84+CSE
Sorry if I answer with something that seems unrelated, English is not my primary language and I might not have understood well. Sorry if I make English mistakes too.

click here to know where you got your last +1s

Offline p2

  • LV8 Addict (Next: 1000)
  • ********
  • Posts: 849
  • Rating: +51/-11
  • I'm back :)
    • View Profile
Re: Commands for Axe
« Reply #115 on: June 21, 2011, 07:21:27 am »
I mean thet you make a menu where you can choose pictures, and that the HERO/p2/FPA/... at the bottom is in the picture.
So that it'll be no static text.
*insert supercool signature*

Offline Progammer

  • LV3 Member (Next: 100)
  • ***
  • Posts: 68
  • Rating: +9/-0
    • View Profile
Re: Commands for Axe
« Reply #116 on: June 23, 2011, 04:47:40 pm »
Nice pic :)
Check out my New Axe game : Wormsblock http://www.omnimaga.org/index.php?topic=8393.msg154258#msg154258
Any suggest would be welcome :)

<a href="http://www.nerdtests.com/ft_nt2.php">
<img src="http://www.nerdtests.com/images/badge/nt2/e1c7a850d530fb8e.png" alt="NerdTests.com says I'm a Cool Light-Weight Nerd.  Click here to take the Nerd Test, get geeky images and jokes, and talk to others on the nerd forum!">
</a>
Have fun !

Offline p2

  • LV8 Addict (Next: 1000)
  • ********
  • Posts: 849
  • Rating: +51/-11
  • I'm back :)
    • View Profile
Re: Commands for Axe
« Reply #117 on: June 28, 2011, 01:33:32 pm »
The picture isn't integrated into the APP, or?
So that I can't delete the picture after playing the app the first time.
Is it correct that the app always loads pic1 at the beginning, and shows it than?


Two questions:
-Can't you save the pic in a APP-var?
-How to save something as an APP-var?
*insert supercool signature*

Ashbad

  • Guest
Re: Commands for Axe
« Reply #118 on: June 28, 2011, 02:41:36 pm »
2. Yes, you can save anything within reason to an appvar.  To make:

Code: [Select]
GetCalc("appvXXX",size)->Pointer
1. To copy the pic over to that appvar:

Code: [Select]
Copy(Pointer_to_pic, Pointer_to_appvar, Size_of_pic_bytes)

Offline p2

  • LV8 Addict (Next: 1000)
  • ********
  • Posts: 849
  • Rating: +51/-11
  • I'm back :)
    • View Profile
Re: Commands for Axe
« Reply #119 on: June 28, 2011, 02:53:22 pm »
And how to make that with lists?
For example, I want to save L1 as appvLISTE and l1 is {1,2,3,4,5}
How to make that?


And how can I see what is saved in a appv?
(a program - I've already tried it, but it hasn't worked)





(I'm asking because it won't be so good to try everything out.)
*insert supercool signature*