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Pxl-On(Y*256+X)
Line(Y*256A+X,y2*256+x2)
Pxl-On(X-coordinate,Y-coordinate)
Output(X)Description: The cursor moves to the cursor position (X/256,X%256)
Pxl-On(Sub(GP,x,y,angle,length))
Lbl PXLPxl-On(R1^96,R1/96Return
Erm, sorry, but what did you mean? Pxl-On is for just pixels, no? Why would I point Pxl-On to a sprite? Btw, I probably am thinking of Output/Text, but I was hoping it would be able to be used with Pxl-On (Line would be better)
well then you could just write your own pixel plotting function to do the same thing (or build it into your GP routine):Code: [Select]Lbl PXLPxl-On(R1^96,R1/96Return