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It works perfectly now. Nice routine.On a related topic, is there a command to display a 16x16 sprite in Axe?
.SPT16X16ClrDraw[FFFFC0C0C0C0C0C0FFFF030303030303C0C0C0C0C0C0FFFF030303030303FFFF]→Pic1Pt-On(0,0,Pic1Pt-On(8,0,Pic1+8Pt-On(0,8,Pic1+16Pt-On(8,8,Pic1+24DispGraph