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For(F,L6+12,L6+767 //loop through all of the screen pixels except the last 12{F} and {rand^8+Str1}->{F-12} //take the byte, use AND to erase a single bit from it, and then store it into the byte directly *above* itEnd //this makes it so that as the byte rises, each frame a pixel is erased from it
{F} and {rand^8+Str1}->{F-12} //take the byte, use AND to erase a single bit from it, and then store it into the byte directly *above* it
Also, why do you only need 768 bytes for 6144 pixels?