Author Topic: Help maps  (Read 27569 times)

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Offline kindermoumoute

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Help maps
« on: June 02, 2010, 03:53:41 pm »
What are the means to store a map most easily?

- Does the system would work for pic1+X image 95x63? and is it possible to insert a code to can close as :
Code: [Select]
:[151515151515151515151514AAAAAAAAAAAAAAAAAAAAAAAA555555555555555555555554AAAAAAAAAAAAAAAAAAAAAAAA515151515151515151515150AAAAAAAAAAAAAAAAAAAAAAAA555555555555555555555554AAAAAAAAAAAAAAAAAAAAAAAA151515151515151515151514AAAAAAAAAAAAAAAAAAAAAAAA555555555555555555555554AAAAAAAAAAAAAAAAAAAAAAAA515151515151515151515150AAAAAAAAAAAAAAAAAAAAAAAA555555555555555555555554AAAAAAAAAAAAAAAAAAAAAAAA151515151515151515151514AAAAAAAAAAAAAAAAAAAAAAAA555555555555555555555554AAAAAAAAAAAAAAAAAAAAAAAA515151515151515151515150AAAAAAAAAAAAAAAAAAAAAAAA555555555555555555555554AAAAAAAAAAAAAAAAAAAAAAAA151515151515151515151514AAAAAAAAAAAAAAAAAAAAAAAA555555555555555555555554AAAAAAAAAAAAAAAAAAAAAAAA515151515151515151515150AAAAAAAAAAAAAAAAAAAAAAAA555555555555555555555554AAAAAAAAAAAAAAAAAAAAAAAA151515151515151515151514AAAAAAAAAAAAAAAAAAAAAAAA555555555555555555555554AAAAAAAAAAAAAAAAAAAAAAAA515151515151515151515150AAAAAAAAAAAAAAAAAAAAAAAA555555555555555555555554AAAAAAAAAAAAAAAAAAAAAAAA151515151515151515151514AAAAAAAAAAAAAAAAAAAAAAAA555555555555555555555554AAAAAAAAAAAAAAAAAAAAAAAA515151515151515151515150AAAAAAAAAAAAAAAAAAAAAAAA555555555555555555555554AAAAAAAAAAAAAAAAAAAAAAAA151515151515151515151514AAAAAAAAAAAAAAAAAAAAAAAA555555555555555555555554AAAAAAAAAAAAAAAAAAAAAAAA515151515151515151515150AAAAAAAAAAAAAAAAAAAAAAAA555555555555555555555554AAAAAAAAAAAAAAAAAAAAAAAA151515151515151515151514AAAAAAAAAAAAAAAAAAAAAAAA555555555555555555555554AAAAAAAAAAAAAAAAAAAAAAAA515151515151515151515150AAAAAAAAAAAAAAAAAAAAAAAA555555555555555555555554000000000000000000000000→Pic1
:[01010101010101
:Pic1→dispgraph
:pause 100
:Pic1+X→dispgraph
Or :
Code: [Select]
:Asm(21369311298E010003EDB0CD6451C9151515151515151515151514AAAAAAAAAAAAAAAAAAAAAAAA555555555555555555555554AAAAAAAAAAAAAAAAAAAAAAAA515151515151515151515150AAAAAAAAAAAAAAAAAAAAAAAA555555555555555555555554AAAAAAAAAAAAAAAAAAAAAAAA151515151515151515151514AAAAAAAAAAAAAAAAAAAAAAAA555555555555555555555554AAAAAAAAAAAAAAAAAAAAAAAA515151515151515151515150AAAAAAAAAAAAAAAAAAAAAAAA555555555555555555555554AAAAAAAAAAAAAAAAAAAAAAAA151515151515151515151514AAAAAAAAAAAAAAAAAAAAAAAA555555555555555555555554AAAAAAAAAAAAAAAAAAAAAAAA515151515151515151515150AAAAAAAAAAAAAAAAAAAAAAAA555555555555555555555554AAAAAAAAAAAAAAAAAAAAAAAA151515151515151515151514AAAAAAAAAAAAAAAAAAAAAAAA555555555555555555555554AAAAAAAAAAAAAAAAAAAAAAAA515151515151515151515150AAAAAAAAAAAAAAAAAAAAAAAA555555555555555555555554AAAAAAAAAAAAAAAAAAAAAAAA151515151515151515151514AAAAAAAAAAAAAAAAAAAAAAAA555555555555555555555554AAAAAAAAAAAAAAAAAAAAAAAA515151515151515151515150AAAAAAAAAAAAAAAAAAAAAAAA555555555555555555555554AAAAAAAAAAAAAAAAAAAAAAAA151515151515151515151514AAAAAAAAAAAAAAAAAAAAAAAA555555555555555555555554AAAAAAAAAAAAAAAAAAAAAAAA515151515151515151515150AAAAAAAAAAAAAAAAAAAAAAAA555555555555555555555554AAAAAAAAAAAAAAAAAAAAAAAA151515151515151515151514AAAAAAAAAAAAAAAAAAAAAAAA555555555555555555555554AAAAAAAAAAAAAAAAAAAAAAAA515151515151515151515150AAAAAAAAAAAAAAAAAAAAAAAA555555555555555555555554AAAAAAAAAAAAAAAAAAAAAAAA151515151515151515151514AAAAAAAAAAAAAAAAAAAAAAAA555555555555555555555554AAAAAAAAAAAAAAAAAAAAAAAA515151515151515151515150AAAAAAAAAAAAAAAAAAAAAAAA555555555555555555555554000000000000000000000000
End
0000
End)→Pic1
:Pic1→dispgraph
Or :
Code: [Select]
:[1515151515151515]→Pic1
:[15151514AAAAAAAAAAAAAAAAAAAAAAAA555555555555555555555554AAAAAAAAAAAAAAAAAAAAAAAA515151515151515151515150AAAAAAAAAAAAAAAAAAAAAAAA555555555555555555555554AAAAAAAAAAAAAAAAAAAAAAAA151515151515151515151514AAAAAAAAAAAAAAAAAAAAAAAA555555555555555555555554AAAAAAAAAAAAAAAAAAAAAAAA515151515151515151515150AAAAAAAAAAAAAAAAAAAAAAAA555555555555555555555554AAAAAAAAAAAAAAAAAAAAAAAA151515151515151515151514AAAAAAAAAAAAAAAAAAAAAAAA555555555555555555555554AAAAAAAAAAAAAAAAAAAAAAAA515151515151515151515150AAAAAAAAAAAAAAAAAAAAAAAA555555555555555555555554AAAAAAAAAAAAAAAAAAAAAAAA151515151515151515151514AAAAAAAAAAAAAAAAAAAAAAAA555555555555555555555554AAAAAAAAAAAAAAAAAAAAAAAA515151515151515151515150AAAAAAAAAAAAAAAAAAAAAAAA555555555555555555555554AAAAAAAAAAAAAAAAAAAAAAAA151515151515151515151514AAAAAAAAAAAAAAAAAAAAAAAA555555555555555555555554AAAAAAAAAAAAAAAAAAAAAAAA515151515151515151515150AAAAAAAAAAAAAAAAAAAAAAAA555555555555555555555554AAAAAAAAAAAAAAAAAAAAAAAA151515151515151515151514AAAAAAAAAAAAAAAAAAAAAAAA555555555555555555555554AAAAAAAAAAAAAAAAAAAAAAAA515151515151515151515150AAAAAAAAAAAAAAAAAAAAAAAA555555555555555555555554AAAAAAAAAAAAAAAAAAAAAAAA151515151515151515151514AAAAAAAAAAAAAAAAAAAAAAAA555555555555555555555554AAAAAAAAAAAAAAAAAAAAAAAA515151515151515151515150AAAAAAAAAAAAAAAAAAAAAAAA555555555555555555555554AAAAAAAAAAAAAAAAAAAAAAAA151515151515151515151514AAAAAAAAAAAAAAAAAAAAAAAA555555555555555555555554AAAAAAAAAAAAAAAAAAAAAAAA515151515151515151515150AAAAAAAAAAAAAAAAAAAAAAAA555555555555555555555554000000000000000000000000
:pt-on(0,0,Pic1+0
:pt-on(8,0,Pic1+8
:pt-on(etc..
« Last Edit: June 02, 2010, 03:54:12 pm by kindermoumoute »
Projects :

Worms armageddon z80 :
- smoothscrolling Pixelmapping : 100%
- Map editor : 80%
- Game System : 0%

Tutoriel français sur l'Axe Parser
- 1ère partie : en ligne.
- 2ème partie : en ligne.
- 3ème partie : en ligne.
- 4ème partie : 10%
- Annexe : 100%

Offline meishe91

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Re: Help maps
« Reply #1 on: June 02, 2010, 04:50:37 pm »
Well for the last example you can use a For( to help that process, I believe.

Like:

Code: [Select]
"Info stored to Pic1"→Pic1
For(A,0,"The ending number (don't know what it is)",8
Pt-On(A,0,Pic1+A
End

I have no idea if that will work but ya...someone else should answer know with a correct answer :P
« Last Edit: June 02, 2010, 04:55:06 pm by meishe91 »
Spoiler For Spoiler:



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Offline Quigibo

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Re: Help maps
« Reply #2 on: June 02, 2010, 06:08:02 pm »
Asm() is only to execute asm code.  Use the brackets for data.

To view the code more easily, you can write:
Code: [Select]
[ row1 ]->Pic1
[ row2 ]
[ row3 ]
...
[ row8 ]

You are using a 12x8 map with 8x8 tiles correct?
« Last Edit: June 02, 2010, 06:08:40 pm by Quigibo »
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Offline DJ Omnimaga

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Re: Help maps
« Reply #3 on: June 07, 2010, 04:14:19 am »
I'm not sure but that appears to be for his french help topic (which I couldn't awnser. Here's the screenshot:



From what I could see, he wants to use entire pics for maps, not tilemaps.