Author Topic: how do you code jumping?  (Read 4789 times)

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Offline saintrunner

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how do you code jumping?
« on: November 06, 2011, 08:00:12 pm »
In a project I'm writing, I need to have my sprite appear to be jumping. I'd like it to be using getkey(4),UP, but I'm not sure how I can code that so It looks clean. Also I'd like to be able to jump forward, as well as backwards. Any suggestions on how this could be accomplished?
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Offline Deep Toaster

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Re: how do you code jumping?
« Reply #1 on: November 06, 2011, 08:02:21 pm »
By "clean," I think you mean with gravity, as in acceleration, right? There are some tutorials on that around here...

Jumping forward and backwards is easy -- you don't have to worry about it at all, since it's basically just pressing the arrow keys at the same time you're pressing the jump button, and arrow keys should already be taken care of as moving left and right anyway.




Offline saintrunner

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Re: how do you code jumping?
« Reply #2 on: November 06, 2011, 08:03:28 pm »
Can you direct me to a proper tutorial?
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Offline Deep Toaster

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Re: how do you code jumping?
« Reply #3 on: November 06, 2011, 08:04:32 pm »




Offline saintrunner

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Re: how do you code jumping?
« Reply #4 on: November 06, 2011, 08:10:21 pm »
Thanks!


but how do I code that in axe?
« Last Edit: November 07, 2011, 03:11:01 pm by saintrunner »
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Offline LincolnB

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Re: how do you code jumping?
« Reply #5 on: November 13, 2011, 11:04:16 pm »
still need help? I can help you if you do.
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Offline epic7

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Re: how do you code jumping?
« Reply #6 on: November 13, 2011, 11:06:39 pm »
I will maybe once I begin making a game with jumping :P
Unless I get lazy and do linear gravity :P
« Last Edit: November 13, 2011, 11:07:33 pm by epic7 »