Author Topic: How to program in Axe?  (Read 24110 times)

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Offline Michael_Lee

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Re: How to program in Axe?
« Reply #15 on: December 21, 2010, 03:17:40 pm »
Basically, if you're going to code Axe on your calc, backup and archive EVERYTHING, then try not to write data to random parts of RAM.  If you do that, you should be mostly fine.  The occasional (or in some cases, frequent) RAM crashes will then be mostly harmless.
It depends. I heard people got crashes during backing up or corrupted backup files before, and even crashes causing them to lose archived stuff, too. The most reliable way to prevent data loss is to keep a copy in the archive AND the computer. Then your hard drive may fail right at the same time your calc crashes. In this case, it's also good to have the game backed up on a file hosting somewhere too and a jumpdrive. Then someone may steal your jumpdrive and the server datacenter in Los Angeles may be hit by an earthquake while your comp crashes at the same time as well as your calc. In other words there are no 100% reliable ways to backup but the later is more reliable/safe. :P

Well, yeah.  You can never be 100% secure.  But...
I made this incredibly scientific chart!  (Disclaimer: data based on numbers I just made up *cough cough*)


I have a feeling that RAM clears will cause the most amount of damage to an unprotected calculator.
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Offline holmes221b

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Re: How to program in Axe?
« Reply #16 on: December 21, 2010, 03:23:57 pm »
In this case, it's also good to have the game backed up on a file hosting somewhere too and a jumpdrive. Then someone may steal your jumpdrive and the server datacenter in Los Angeles may be hit by an earthquake while your comp crashes at the same time as well as your calc
I'm not entirely exaggerating this: LA gets hit by earthquakes almost daily--most of which are just too small for us humans to notice without the assistance of seismographs.

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Offline DJ Omnimaga

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Re: How to program in Axe?
« Reply #17 on: December 21, 2010, 08:36:59 pm »
Lol nice Michael XD

@Holmes221b yeah I heard there were often earthquakes. X.x I'm glad there are rarely any huge ones, tho. Where I live I think one 2.0 earthquake a day occurs, but we only had two above 4 in the past 6 months. The last one above 6 was in 1988, I think.

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Re: How to program in Axe?
« Reply #18 on: December 21, 2010, 09:04:32 pm »
In this case, it's also good to have the game backed up on a file hosting somewhere too and a jumpdrive. Then someone may steal your jumpdrive and the server datacenter in Los Angeles may be hit by an earthquake while your comp crashes at the same time as well as your calc
I'm not entirely exaggerating this: LA gets hit by earthquakes almost daily--most of which are just too small for us humans to notice without the assistance of seismographs.

Unless it's powerful enough to shake the batteries out of place, it doesn't matter ;)

I actually had that happen once. (No, not an earthquake. I just dropped my calc :P)




Offline DJ Omnimaga

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Re: How to program in Axe?
« Reply #19 on: December 22, 2010, 02:37:23 am »
Same here. Generally it was fine. Same for other people in classes, unless it was a TI-80. I wonder if a Nspire is resistant, though. They didn't exist back then :P