Well, I've been trying to create this sprite editor.
(I failed at my attempt to export sprite data from runer's sprite editor)
Anyway, here's the code
:.SPREDIT Euh...
:GetCalc("Pic5")→P
:0→C
:ClrDraw
:ClrDrawr
:[FFFFFFFFFFFFFFFF]→Pic0
:.Main Loop
:sub(UI)
:Repeat getKey(15)
:DispGraphrr
:End
:Return
:.UI Sub
:Lbl UI
:Line(64,0,64,64)
:StorePic
:Pt-Off(72,48,C*16+P)
:Pt-Off(72,48,C*16+8+P)r
Well, then I've got this picture (pic5) which has 2 sprites, one at 0,0 and one at 8,0, the front buffer and the back buffer respectively.
But when the program is loaded, the picture looks all scrambled.
Am I doing anything wrong here?