Author Topic: Large masked sprites?  (Read 5575 times)

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Offline shmibs

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Re: Large masked sprites?
« Reply #15 on: September 16, 2010, 10:17:44 pm »
you could also copy the data directly from the source to the buffer using logic, but that only has arbitrary height(width still must be a multiple of 8), and its x position has to be a multiple of 8 as well...
so yeah, your best bet is just multiple pt-masks

EDIT: LOLS, 8 ) was turned into a smiley...
« Last Edit: September 16, 2010, 10:18:41 pm by shmibs »

Offline Raylin

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Re: Large masked sprites?
« Reply #16 on: September 16, 2010, 10:22:39 pm »
o.o

shmibs, EXPOUND! That may be the key! :D
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