Author Topic: Line by line hex to pixel display  (Read 3520 times)

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Offline Raylin

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Line by line hex to pixel display
« on: June 17, 2010, 12:42:36 am »
Is it possible?
I want to display 4 bytes of a 16x24 sprite in a line.
Would I use Pt-On or Pxl-On for this?
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Offline Quigibo

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Re: Line by line hex to pixel display
« Reply #1 on: June 17, 2010, 12:48:08 am »
Neither.  Use Bitmap().  Its coming soon to an Axe near you :)
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Offline meishe91

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Re: Line by line hex to pixel display
« Reply #2 on: June 17, 2010, 12:50:57 am »
What kind of thing do you mean? Like so a sprite shows up one line at a time?

Glad to hear a new feature, Quigibo :)
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Offline Raylin

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Re: Line by line hex to pixel display
« Reply #3 on: June 17, 2010, 12:52:24 am »
Yes. Basically.
Bug me about my book.

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Offline meishe91

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Re: Line by line hex to pixel display
« Reply #4 on: June 17, 2010, 01:05:43 am »
Is it for a teleportation type effect thing by chance?
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Offline Raylin

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Re: Line by line hex to pixel display
« Reply #5 on: June 17, 2010, 01:10:12 am »
Pop-up sprite when it's your turn.
Bug me about my book.

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Cassie: TI-86 [OS 1.XX]
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Offline meishe91

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Re: Line by line hex to pixel display
« Reply #6 on: June 17, 2010, 01:21:22 am »
Ah ok, gotcha. Well cool.

So I know Quigibo just said there will be a way to do it in the near future but this sort of does the affect you want. I don't know if it is usable in your circumstance at all though. But who knows. Just thought I'd give it a shot.

Code: [Select]
.BLUE
ClrDraw
[FF818181818181FF
0000000000000000→Pic1
For(A,0,8
Pt-On(0,0,Pic1
Pt-Off(0,A,Pic1+8
DispGraph
Pause 100
End

Again, not sure if you can use it (or if you even want to give that there will be a way to do it soon). This probably also isn't a very good way to do it.
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