Author Topic: MaskConverter  (Read 4327 times)

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Offline LordConiupiter

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MaskConverter
« on: August 17, 2010, 02:09:39 pm »
Here is a tool to use for creating 3 lvl grayscale 16 x 16 tiles: 2 x 2 Pt-Mask sprites.
It generates hex data in ASCII format, which can be pasted into cemetech, and then exported and sent to your calc.
it reads every non-black or -white pixel as grey, and every pixel with an alpha of no 100% as transparent.
ask your questions in this thread about it when you need any help or support, or ask for new features when you have some suggestions!
It is written in c#.NET, so the .NET framework is needed, and I think it only runs on Windows machines.

when you used this for a program, I wouldn't feel uncomfortable at all when I would be added to the credit list   ;)

UPDATES:
1. fixed a bug
2. drag image files to the form to load them or open them with an openFileDialog
3. open images with this program, changed the layout a little
4. immediate hex conversion on tileselection, help button added
« Last Edit: August 24, 2010, 06:25:53 pm by LordConiupiter »
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Offline calcdude84se

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Re: MaskConverter
« Reply #1 on: August 17, 2010, 02:16:49 pm »
You can use Mono on Linux ;D
I'll try it out later :)
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Offline LordConiupiter

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Re: MaskConverter
« Reply #2 on: August 17, 2010, 02:32:22 pm »
well, yes I know, and Wine should also work. There is a bug right now, so I'll update it, and after that you should try it, so not right now. It doesn't crash your calc or whatever, it just makes a tile from the upper left 8x8 pixels...
everytime that I was down, you would always come around, and get my feedback on the ground. (modified part from 'Seasons in the sun')

No matter how many errors are bothering you, always try to stay rel-Axe!

The HoMM project will be resumed as soon Axe 1.0.0 will be released!
Projects:
Code: [Select]
HoMM:   [==--------]    Project 'resumed': I'm suffering overwhelming new ideas being popped up in my dreams :P
tiDE:   [----------]    Explored and understood the main part of the code: just started writing a Tokenizer.



password of the week: uvanapererubupa (Any pronunciation is the right one ;) )   :D click me, and you'll be raided :D

Offline DJ Omnimaga

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Re: MaskConverter
« Reply #3 on: August 18, 2010, 12:12:24 pm »
Seems quite nice.  It should probably be an useful tool. However I think it would be nice if we could select an image of the name we want instead of just one file name.

Offline LordConiupiter

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Re: MaskConverter
« Reply #4 on: August 18, 2010, 03:40:40 pm »
OK, I was also thinking of that, so I'll do that for the next update
everytime that I was down, you would always come around, and get my feedback on the ground. (modified part from 'Seasons in the sun')

No matter how many errors are bothering you, always try to stay rel-Axe!

The HoMM project will be resumed as soon Axe 1.0.0 will be released!
Projects:
Code: [Select]
HoMM:   [==--------]    Project 'resumed': I'm suffering overwhelming new ideas being popped up in my dreams :P
tiDE:   [----------]    Explored and understood the main part of the code: just started writing a Tokenizer.



password of the week: uvanapererubupa (Any pronunciation is the right one ;) )   :D click me, and you'll be raided :D

Offline LordConiupiter

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Re: MaskConverter
« Reply #5 on: August 24, 2010, 05:33:58 pm »
New update!
everytime that I was down, you would always come around, and get my feedback on the ground. (modified part from 'Seasons in the sun')

No matter how many errors are bothering you, always try to stay rel-Axe!

The HoMM project will be resumed as soon Axe 1.0.0 will be released!
Projects:
Code: [Select]
HoMM:   [==--------]    Project 'resumed': I'm suffering overwhelming new ideas being popped up in my dreams :P
tiDE:   [----------]    Explored and understood the main part of the code: just started writing a Tokenizer.



password of the week: uvanapererubupa (Any pronunciation is the right one ;) )   :D click me, and you'll be raided :D

Offline patriotsfan

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Re: MaskConverter
« Reply #6 on: August 24, 2010, 05:39:34 pm »
Looks good! :)


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Offline DJ Omnimaga

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Re: MaskConverter
« Reply #7 on: August 24, 2010, 05:46:10 pm »
Darn, pretty nice :)

You should upload your stuff in the new upload section when it arrives. It would make it easier to find and this will be a great tool.

Offline LordConiupiter

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Re: MaskConverter
« Reply #8 on: August 24, 2010, 06:25:21 pm »
OK, I'll do that.
everytime that I was down, you would always come around, and get my feedback on the ground. (modified part from 'Seasons in the sun')

No matter how many errors are bothering you, always try to stay rel-Axe!

The HoMM project will be resumed as soon Axe 1.0.0 will be released!
Projects:
Code: [Select]
HoMM:   [==--------]    Project 'resumed': I'm suffering overwhelming new ideas being popped up in my dreams :P
tiDE:   [----------]    Explored and understood the main part of the code: just started writing a Tokenizer.



password of the week: uvanapererubupa (Any pronunciation is the right one ;) )   :D click me, and you'll be raided :D