Author Topic: Large masked sprites?  (Read 5567 times)

0 Members and 1 Guest are viewing this topic.

Offline shmibs

  • しらす丼
  • Administrator
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2132
  • Rating: +281/-3
  • try to be ok, ok?
    • View Profile
    • shmibbles.me
Re: Large masked sprites?
« Reply #15 on: September 16, 2010, 10:17:44 pm »
you could also copy the data directly from the source to the buffer using logic, but that only has arbitrary height(width still must be a multiple of 8), and its x position has to be a multiple of 8 as well...
so yeah, your best bet is just multiple pt-masks

EDIT: LOLS, 8 ) was turned into a smiley...
« Last Edit: September 16, 2010, 10:18:41 pm by shmibs »

Offline Raylin

  • Godslayer
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1392
  • Rating: +83/-25
  • I am a certifiable squirrel ninja.
    • View Profile
    • Ray M. Perry
Re: Large masked sprites?
« Reply #16 on: September 16, 2010, 10:22:39 pm »
o.o

shmibs, EXPOUND! That may be the key! :D
Bug me about my book.

Sarah: TI-83 Plus Silver Edition [OS 1.19]
Cassie: TI-86 [OS 1.XX]
Elizabeth: TI-81 [OS 1.XX]
Jehuty: TI-83 Plus Silver Edition [OS 1.19]
Tesla: CASIO Prizm