Author Topic: Music using Freq(  (Read 11880 times)

0 Members and 1 Guest are viewing this topic.

Offline Deep Toaster

  • So much to do, so much time, so little motivation
  • Administrator
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 8217
  • Rating: +758/-15
    • View Profile
    • ClrHome
Re: Music using Freq(
« Reply #15 on: November 04, 2010, 08:06:35 pm »
Nice! I can't try it now, unfortunately, but it sounds great! As a suggestion, maybe making keys on other rows play other octaves?




Online DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Music using Freq(
« Reply #16 on: November 04, 2010, 11:06:06 pm »
That's cool Michael_Lee. Some more programs to demonstrate the sound in Axe language. :)

Offline Broseph Radson

  • LV5 Advanced (Next: 300)
  • *****
  • Posts: 295
  • Rating: +20/-1
  • Its 0x1A4 somewhere
    • View Profile
Re: Music using Freq(
« Reply #17 on: November 04, 2010, 11:18:16 pm »
Another way to have multiple octaves would be to use the arrow keys to go up or down and use the same note keys to play the notes. That way you aren't as limited to how high or low you can go, and (I'm assuming) you can mathematically change the octave.

Offline Deep Toaster

  • So much to do, so much time, so little motivation
  • Administrator
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 8217
  • Rating: +758/-15
    • View Profile
    • ClrHome
Re: Music using Freq(
« Reply #18 on: November 04, 2010, 11:48:34 pm »
Another way to have multiple octaves would be to use the arrow keys to go up or down and use the same note keys to play the notes. That way you aren't as limited to how high or low you can go, and (I'm assuming) you can mathematically change the octave.

I think that's what he's doing right now:

Turn the calc sideways, and press any of the keys from [2ND] to [STO>]
They're both C's, so [ALPHA] would be D, [MATH] would be E, etc...
If you press the left and right arrows (well, actually up and down from the sideways perspective), the range goes up and down by an octave (indicated by the number on the screen.




Offline Broseph Radson

  • LV5 Advanced (Next: 300)
  • *****
  • Posts: 295
  • Rating: +20/-1
  • Its 0x1A4 somewhere
    • View Profile
Re: Music using Freq(
« Reply #19 on: November 05, 2010, 08:37:49 am »
Oh wow /embarrassed

Online DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Music using Freq(
« Reply #20 on: November 05, 2010, 06:50:07 pm »
Don't worry about it :D

Offline Keoni29

  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2466
  • Rating: +291/-16
    • View Profile
    • My electronics projects at 8times8
Re: Music using Freq(
« Reply #21 on: March 15, 2011, 10:28:58 am »
I'm experimenting with freq too, but it gives me a low quality sinesquarewave with this code:
.CHIPSND
Repeat getKey(15)
  For(A,1,12)
    Repeat A=50
      Freq(i*100,2000)
      A+1 > A
    End
    0 > A
  End
End
« Last Edit: September 23, 2011, 02:07:01 pm by Keoni29 »
If you like my work: why not give me an internet?








Offline aeTIos

  • Nonbinary computing specialist
  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 3915
  • Rating: +184/-32
    • View Profile
    • wank.party
Re: Music using Freq(
« Reply #22 on: March 15, 2011, 11:45:10 am »
try a longer lenght in freq(, like 3600
I'm not a nerd but I pretend: