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I'm not quite sure what you mean by that. Can you type out your source code either by hand or with Source Coder so we can see exactly what you're doing, so we can help you?
In other news, Frey continues kicking unprecedented levels of ass.
This is not entirely accurate, however, as Axe apparently mixes code with data sometimes, and I'm not quite sure how that data doesn't get accidentally executed.
Quote from: Freyaday on May 29, 2011, 10:48:46 pmThis is not entirely accurate, however, as Axe apparently mixes code with data sometimes, and I'm not quite sure how that data doesn't get accidentally executed.The only time code will mix with data is when Axe adds its own sub-routines, like with the DispGraph command. Basically, then any data defined before the first DispGraph is placed before the DispGraph sub-routine in the code, and any data defined after the first DispGraph is after it.
Quote from: ztrumpet on May 29, 2011, 11:47:42 pmQuote from: Freyaday on May 29, 2011, 10:48:46 pmThis is not entirely accurate, however, as Axe apparently mixes code with data sometimes, and I'm not quite sure how that data doesn't get accidentally executed.The only time code will mix with data is when Axe adds its own sub-routines, like with the DispGraph command. Basically, then any data defined before the first DispGraph is placed before the DispGraph sub-routine in the code, and any data defined after the first DispGraph is after it.Is this supposed to happen, or is it a big?
.BLAClrDraw[4E4E447C440C1222]→Pic10→A56→BRepeat getKey(15)If getKey(1) and (B≠56)B+1→BEndIf getKey(2) and (A≠0)A-1→AEndIf getKey(3) and (A≠87)[3A3A121E12182422]→Pic1A+1→AEndIf getKey(4) and (B≠0)B-2→BEndIf B<56B+1→BEndPt-On(A,B,Pic1)DispGraphClrDrawEnd
It didn't work it gave me the same answer
.BLAClrDraw[4E4E447C440C1222]→Pic10→A56→BRepeat getKey(15)Pic1→OIf getKey(1) and (B≠56)B+1→BEndIf getKey(2) and (A≠0)A-1→AEndIf getKey(3) and (A≠87)[3A3A121E12182422]→OA+1→AEndIf getKey(4) and (B≠0)B-2→BEndIf B<56B+1→BEndPt-On(A,B,O)DispGraphClrDrawEnd