Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Home
About
Team
Rules
Stats
Status
Sitemap
Chat
Downloads
Forum
News
Our Projects
Major Community Projects
Recent Posts
Unread Posts
Replies
Tools
SourceCoder3
Other Things...
Omnimaga Radio
TI-83 Plus ASM File Unsquisher
Z80 Conversion Tools
IES TI File Editor
Free RAM areas
Comprehensive Getkeyr table
URL Shortener
Online Axe Tilemap Editor
Help
Contact Us
Change Request
Report Issue/Bug
Team
Articles
Members
View the memberlist
Search For Members
Buddies
Login
Register
Omnimaga
»
Forum
»
Calculator Community
»
TI Calculators
»
Axe
(Moderator:
Runer112
) »
Physics Lessons
« previous
next »
Print
Pages:
1
2
[
3
]
4
5
...
7
Go Down
Author
Topic: Physics Lessons (Read 51795 times)
0 Members and 1 Guest are viewing this topic.
SirCmpwn
Guest
Re: Physics Lessons
«
Reply #30 on:
April 07, 2010, 11:56:50 am »
Woah, this is cool! I guess now is as good a time as any to learn this.
Logged
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: Physics Lessons
«
Reply #31 on:
April 07, 2010, 12:09:18 pm »
I actually wonder why didn't TI implement those (as well as Text(-1 big fonts) in a more user-friendly way and documented those tricks. I mean, it's not like any harm could have been caused if everyone had access to those functions, plus if anyone would pull off the argument about how with {i circles aren,t as accurate I would say it shouldn't really matter much considering how blocky the calc LCD is in the first place
I wouldn,t be surprised if TI-BASIC hidden more secrets than this. To find all of them, someone would need to disassemble the OS and scout all its code for potential BASIC tricks (or glitches).
Logged
nemo
LV9
Veteran (Next: 1337)
Posts: 1203
Rating: +95/-11
Re: Physics Lessons
«
Reply #32 on:
May 15, 2010, 11:47:56 pm »
please post the collision detection installment ASAP! i've been messing around with this (getting points to jump, then text, then text sprites.. etc.) but i can't figure out for the life of me how to use pxl-Test( to get a pixel to jump onto a higher platform.
Logged
+0/-1 karm for this message
meishe91
Super Ninja
LV11
Super Veteran (Next: 3000)
Posts: 2946
Rating: +115/-11
Re: Physics Lessons
«
Reply #33 on:
May 16, 2010, 03:06:15 am »
Please be patient. I'm sure Builderboy will get to this when he has time. I'm fairly sure he has had school stuff lately (such as AP tests I believe) and other things. Just keep experimenting in the mean time.
An idea though is to have it test the pixel 2 pixels below the character. I can elaborate on that, maybe, if you want.
Logged
Spoiler
For
Spoiler
:
For the 51
st
time, that is not my card! (Magic Joke)
nemo
LV9
Veteran (Next: 1337)
Posts: 1203
Rating: +95/-11
Re: Physics Lessons
«
Reply #34 on:
May 16, 2010, 12:59:49 pm »
sorry if i seemed impatient, i'm just really excited to do something with jumping because when i started programming i couldn't figure out how to (without using a billion if-thens and goto/lbls). Take your time builderboy, i'm only excited.
Logged
meishe91
Super Ninja
LV11
Super Veteran (Next: 3000)
Posts: 2946
Rating: +115/-11
Re: Physics Lessons
«
Reply #35 on:
May 16, 2010, 02:40:45 pm »
It's ok, I understand what ya mean. It just seemed to come off as a little rude is all. But like I said just keep experimenting. One thing you can do is ask for help from people here. Like make code that works and then ask for optimization help. We like helping people when we can
Logged
Spoiler
For
Spoiler
:
For the 51
st
time, that is not my card! (Magic Joke)
Builderboy
Physics Guru
CoT Emeritus
LV13
Extreme Addict (Next: 9001)
Posts: 5673
Rating: +613/-9
Would you kindly?
Re: Physics Lessons
«
Reply #36 on:
May 16, 2010, 04:08:07 pm »
Yeah I am working on this lesson, but I have been busy for the past few weeks with AP testing so progress has been slow. That and this lesson is very long
Collision is a big topic. But it is being worked on! Along with Portal and other projects
Logged
meishe91
Super Ninja
LV11
Super Veteran (Next: 3000)
Posts: 2946
Rating: +115/-11
Re: Physics Lessons
«
Reply #37 on:
May 16, 2010, 04:12:54 pm »
Other projects? Now I'm really interested
How'd the testing go? And glad to hear the lesson is being worked on
Logged
Spoiler
For
Spoiler
:
For the 51
st
time, that is not my card! (Magic Joke)
Builderboy
Physics Guru
CoT Emeritus
LV13
Extreme Addict (Next: 9001)
Posts: 5673
Rating: +613/-9
Would you kindly?
Re: Physics Lessons
«
Reply #38 on:
May 16, 2010, 04:23:00 pm »
Well my small font editor is kinda slowly slowly getting off the ground, mostly its Just Portal and Zedd, which i need to start up again soon and get a beta released.
Logged
meishe91
Super Ninja
LV11
Super Veteran (Next: 3000)
Posts: 2946
Rating: +115/-11
Re: Physics Lessons
«
Reply #39 on:
May 16, 2010, 04:27:56 pm »
Ah ok, what is Zedd?
Logged
Spoiler
For
Spoiler
:
For the 51
st
time, that is not my card! (Magic Joke)
Builderboy
Physics Guru
CoT Emeritus
LV13
Extreme Addict (Next: 9001)
Posts: 5673
Rating: +613/-9
Would you kindly?
Re: Physics Lessons
«
Reply #40 on:
May 16, 2010, 04:34:51 pm »
http://ourl.ca/4665
Logged
meishe91
Super Ninja
LV11
Super Veteran (Next: 3000)
Posts: 2946
Rating: +115/-11
Re: Physics Lessons
«
Reply #41 on:
May 16, 2010, 04:48:59 pm »
Oh ya! I completely forgot about that
How is that going?
Logged
Spoiler
For
Spoiler
:
For the 51
st
time, that is not my card! (Magic Joke)
Builderboy
Physics Guru
CoT Emeritus
LV13
Extreme Addict (Next: 9001)
Posts: 5673
Rating: +613/-9
Would you kindly?
Re: Physics Lessons
«
Reply #42 on:
May 16, 2010, 04:53:25 pm »
Great
Actualy. Its being worked on, just like evrything else, although right now Portal has the highest priority. Haha im partitioning my time
Logged
meishe91
Super Ninja
LV11
Super Veteran (Next: 3000)
Posts: 2946
Rating: +115/-11
Re: Physics Lessons
«
Reply #43 on:
May 16, 2010, 05:07:00 pm »
Well I'm glad to hear work is going great then
Logged
Spoiler
For
Spoiler
:
For the 51
st
time, that is not my card! (Magic Joke)
ztrumpet
The Rarely Active One
CoT Emeritus
LV13
Extreme Addict (Next: 9001)
Posts: 5712
Rating: +364/-4
If you see this, send me a PM. Just for fun.
Re: Physics Lessons
«
Reply #44 on:
May 16, 2010, 05:10:32 pm »
Quote from: meishe91 on May 16, 2010, 05:07:00 pm
Well I'm glad to hear work is going great then
Me too. I really like all of your projects, and I can't wait for more progress on them all.
Logged
If I'm wrong, please correct me!
Unfinished Projects:
Elmgon
14%
Basic
Movement Demo
Homescreen Game Pack
80%
Basic
Latest Release
Cube Droid Saves the Galaxy
65%
Axe
Demo
Detonate
70%
Axe
Completed Projects:
Exodus
|
Midnight
|
Drifter
|
Axe Snake
|
Jump!
|
Factory Theta
|
Spider
|
Plot Drop
|
Papi Jump
|
Numb3rs
|
Nibbler
|
Boost
|
Duel Tile Map Editor
|
Homescreen Map Editor
|
Key Group Check
|
Oasis
Print
Pages:
1
2
[
3
]
4
5
...
7
Go Up
« previous
next »
Omnimaga
»
Forum
»
Calculator Community
»
TI Calculators
»
Axe
(Moderator:
Runer112
) »
Physics Lessons