Author Topic: Progress  (Read 22197 times)

0 Members and 1 Guest are viewing this topic.

Offline Munchor

  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 6199
  • Rating: +295/-121
  • Code Recycler
    • View Profile
Re: Progress
« Reply #15 on: October 31, 2010, 09:59:12 am »
Good luck for school and for axe upadting too.

I contacted you with a bug by the way, I am of the opinion that if all of us contribute you can launch 1.0.0 before new year :)

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Progress
« Reply #16 on: October 31, 2010, 11:26:48 pm »
You seem to think a lot of stuff is so easy to achieve. Do you think you could help a little bit on such project, in that case? ;)

Offline Binder News

  • LV8 Addict (Next: 1000)
  • ********
  • Posts: 785
  • Rating: +46/-3
  • Zombie of Tomorrow
    • View Profile
Re: Progress
« Reply #17 on: November 01, 2010, 09:06:49 pm »
I'll help. Definitely. Just tell me what to do!
Spoiler For userbars:







Hacker-in-training!   Z80 Assembly Programmer     Axe Programmer
C++ H4X0R             Java Coder                           I <3 Python!

Perdidisti ludum     Cerebrum non habes

"We are humans first, no matter what."
"Fame is a vapor, popularity an accident, and riches take wings. Only one thing endures, and that is character."
Spoiler For Test Results:





Offline Darl181

  • «Yo buddy, you still alive?»
  • CoT Emeritus
  • LV12 Extreme Poster (Next: 5000)
  • *
  • Posts: 3408
  • Rating: +305/-13
  • VGhlIEdhbWU=
    • View Profile
    • darl181.webuda.com
Re: Progress
« Reply #18 on: November 21, 2010, 01:24:57 am »
Thanksgiving weekend is coming close, can't wait ;D

@Quigibo: What features do you plan on adding for the next version?
Vy'o'us pleorsdti thl'e gjaemue

Offline Quigibo

  • The Executioner
  • CoT Emeritus
  • LV11 Super Veteran (Next: 3000)
  • *
  • Posts: 2031
  • Rating: +1075/-24
  • I wish real life had a "Save" and "Load" button...
    • View Profile
Re: Progress
« Reply #19 on: November 21, 2010, 02:06:45 am »
Coding marathon starting now!

I'll be coding every day for one week so that I can release Axe 0.4.6 by next Sunday.  Every day, I will post the new features I have added so far and the ones I am planning to add the following day.

Did Today:
Fixed Comment Bug
Added New Axiom Tokens
OnKey support for getKey(41)

Doing Tomorrow:
Fix Elseif bug
Add new auto-optimizations
Static data storable to variable pointer.
Backup only after finishing compile with no errors.
« Last Edit: November 21, 2010, 02:07:10 am by Quigibo »
___Axe_Parser___
Today the calculator, tomorrow the world!

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Progress
« Reply #20 on: November 21, 2010, 02:08:44 am »
Cool to hear! Good luck Quigibo!

Offline Michael_Lee

  • LV9 Veteran (Next: 1337)
  • *********
  • Posts: 1019
  • Rating: +124/-9
    • View Profile
Re: Progress
« Reply #21 on: November 21, 2010, 02:49:20 am »
Cool!  Thanks for working on this!
My website: Currently boring.

Projects:
Axe Interpreter
   > Core: Done
   > Memory: Need write code to add constants.
   > Graphics: Rewritten.  Needs to integrate sprites with constants.
   > IO: GetKey done.  Need to add mostly homescreen IO stuff.
Croquette:
   > Stomping bugs
   > Internet version: On hold until I can make my website less boring/broken.

Offline Builderboy

  • Physics Guru
  • CoT Emeritus
  • LV13 Extreme Addict (Next: 9001)
  • *
  • Posts: 5673
  • Rating: +613/-9
  • Would you kindly?
    • View Profile
Re: Progress
« Reply #22 on: November 21, 2010, 03:16:14 am »
Nice!  I can't wait for the next release :D Good luck on the coding spree!

Offline Runer112

  • Project Author
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2289
  • Rating: +639/-31
    • View Profile
Re: Progress
« Reply #23 on: November 21, 2010, 04:13:10 am »
Speaking of auto-optimizations, what happened to the signed division auto-optimizations? They seem to have disappeared.

Offline Deep Toaster

  • So much to do, so much time, so little motivation
  • Administrator
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 8217
  • Rating: +758/-15
    • View Profile
    • ClrHome
Re: Progress
« Reply #24 on: November 21, 2010, 11:25:41 am »
Coding marathon starting now!

I'll be coding every day for one week so that I can release Axe 0.4.6 by next Sunday.  Every day, I will post the new features I have added so far and the ones I am planning to add the following day.

Did Today:
Fixed Comment Bug
Added New Axiom Tokens
OnKey support for getKey(41)

Doing Tomorrow:
Fix Elseif bug
Add new auto-optimizations
Static data storable to variable pointer.
Backup only after finishing compile with no errors.
* Deep Thought LIKE WANT NEED

Seriously, that's pretty awesome. ON key support will be really useful for me ;D
« Last Edit: November 21, 2010, 11:26:27 am by Deep Thought »




Offline FinaleTI

  • Believe in the pony that believes in you!
  • CoT Emeritus
  • LV10 31337 u53r (Next: 2000)
  • *
  • Posts: 1830
  • Rating: +121/-2
  • Believe in the pony that believes in you!
    • View Profile
    • dmuckerman.tumblr.com
Re: Progress
« Reply #25 on: November 21, 2010, 11:31:31 am »
Sounds awesome! I can't wait for Axioms to be re-integrated.


Spoiler For Projects:

My projects haven't been worked on in a while, so they're all on hiatus for the time being. I do hope to eventually return to them in some form or another...

Spoiler For Pokemon TI:
Axe port of Pokemon Red/Blue to the 83+/84+ family. On hold.

Spoiler For Nostalgia:
My big personal project, an original RPG about dimensional travel and a few heroes tasked with saving the world.
Coding-wise, on hold, but I am re-working the story.

Spoiler For Finale's Super Insane Tunnel Pack of Doom:
I will be combining Blur and Collision Course into a single gamepack. On hold.

Spoiler For Nostalgia Origins: Sky's Story:
Prequel to Nostalgia. On hold, especially while the story is re-worked.

Offline ztrumpet

  • The Rarely Active One
  • CoT Emeritus
  • LV13 Extreme Addict (Next: 9001)
  • *
  • Posts: 5712
  • Rating: +364/-4
  • If you see this, send me a PM. Just for fun.
    • View Profile
Re: Progress
« Reply #26 on: November 21, 2010, 11:41:50 am »
Awesome!  I can't wait. ;D

Offline Quigibo

  • The Executioner
  • CoT Emeritus
  • LV11 Super Veteran (Next: 3000)
  • *
  • Posts: 2031
  • Rating: +1075/-24
  • I wish real life had a "Save" and "Load" button...
    • View Profile
Re: Progress
« Reply #27 on: November 22, 2010, 02:18:28 am »
Did Today:
Fixed Elseif bug
Added new auto-optimizations
Static data storable to variable pointer
Backup only after finishing compile with no errors
Compiling to apps always attempts a defragmentation
App signature improved and resignable on-calc with external program

Doing Tomorrow:
Get started on absolute jumping/calling from Axioms/Internal commands
Fix program menu bug
Pressing alpha-character jumps to program in menu (some backup control keys will have to change)
Fix sector boundary reading bug when reading from archive.

Things are coming along great! :)
« Last Edit: November 22, 2010, 02:18:53 am by Quigibo »
___Axe_Parser___
Today the calculator, tomorrow the world!

Offline shmibs

  • しらす丼
  • Administrator
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2132
  • Rating: +281/-3
  • try to be ok, ok?
    • View Profile
    • shmibbles.me
Re: Progress
« Reply #28 on: November 22, 2010, 02:31:56 am »
Huzzah!
i am particularly excited for axioms. some people might be a little disappointed with
Quote
Backup only after finishing compile with no errors
, because it before it could be exploited to make easy backups for any basic Prog... :P

Offline Builderboy

  • Physics Guru
  • CoT Emeritus
  • LV13 Extreme Addict (Next: 9001)
  • *
  • Posts: 5673
  • Rating: +613/-9
  • Would you kindly?
    • View Profile
Re: Progress
« Reply #29 on: November 22, 2010, 02:32:34 am »
can't you just press the B button to make an auto backup?