Author Topic: Project Snake X - help  (Read 26031 times)

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Offline DJ Omnimaga

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Re: Project Snake X - help
« Reply #90 on: September 07, 2010, 02:16:40 am »
bump in case no one notices the edit (since it was pretty low in the list)

Offline Snake X

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Re: Project Snake X - help
« Reply #91 on: September 07, 2010, 08:23:26 pm »
thanks for that DJ. Right now, I think that either _player or runer112 would be able to help me at this point.. or quigibo. They are the ones who actually understand how this thing is coded and the workings of it. Until I get this nasty bug fixed, im afraid the project is on hold.
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Offline Runer112

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Re: Project Snake X - help
« Reply #92 on: September 07, 2010, 09:17:18 pm »
I don't know what you mean exactly. Why don't you just rework the menu system so there's just one menu displaying routine and one menu input handling routine, it would save a lot of space and make control easier to handle.
« Last Edit: September 07, 2010, 09:20:51 pm by Runer112 »

Offline Snake X

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Re: Project Snake X - help
« Reply #93 on: September 07, 2010, 09:22:22 pm »
I wouldn't know how to do that exactly :s
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Offline Snake X

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Re: Project Snake X - help
« Reply #94 on: September 22, 2010, 05:05:58 pm »
Ok, so the project is going in a hybernation as I don't have as much time, knowledge, and most of all, motivation. THE PROJECT IS NOT CANCELED!!! I NEVER CANCEL PROJECTS I DONT FINISH :D

edit: even if that means years to come, i still wont cancel it (once i actually had a project that was delayed for 2 years!)
« Last Edit: September 22, 2010, 05:07:23 pm by Snake X »
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Offline DJ Omnimaga

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Re: Project Snake X - help
« Reply #95 on: September 22, 2010, 11:18:26 pm »
I hope you stick around, though, and find some time to work on another project. I hope you resume this one soon. :(