I am upgrading my maze game that had a 1-pixel dot for you moving around to a tile-based system. I change the 1s to 0s to path it, but seeing that code, it would probably be easier to do it the other way. But with this, I'll have a large, fully randomized maze where you can walk through to reach the exit. I hope I can get this to work, but I'm brand new to tilemapping and fairly new to Axe so lets see how far I get lol.