Author Topic: Routines  (Read 317282 times)

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Offline DJ Omnimaga

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Re: Routines
« Reply #285 on: June 01, 2010, 03:56:08 pm »
aaah cool, kinda like that skate game someone posted a few days ago? I totally forgot where, though x.x

There is a similar game in the Axe video
at 2:43

Offline nemo

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Re: Routines
« Reply #286 on: June 01, 2010, 04:49:26 pm »
if you're talking about the one with the ball, then no. it has a similar concept but mine has multiple platforms on the screen instead of a one broken line going across. nice video by the way (:


Offline LordConiupiter

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Re: Routines
« Reply #287 on: June 01, 2010, 04:50:44 pm »
yeah, I also like the vid!
everytime that I was down, you would always come around, and get my feedback on the ground. (modified part from 'Seasons in the sun')

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Offline DJ Omnimaga

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Re: Routines
« Reply #288 on: June 01, 2010, 05:10:00 pm »
Thanks ^^

And nice Nemo ^^

Offline ztrumpet

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Re: Routines
« Reply #289 on: June 01, 2010, 07:54:00 pm »
Nice nemo!  I can't wait to see it!
* ZTrumpet also thanks DJ for the great video. :D

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Re: Routines
« Reply #290 on: June 03, 2010, 04:53:52 pm »
I made this for snake_x, but I figured others would want it, so here they are.  Its just a modified version of DJ's sandstorm program, except it starts at the top with the effect, and goes down to the bottom gradually.  Anyways here you go (if I'm breaking rules then delete this post)
Code: [Select]
0->Z
For(B,0,62
For(C,0,2
Z+1->Z
conj(Z,L6,B+1*12
Dispgraph(r)
Dispgraph(r)
End
End

Offline DJ Omnimaga

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Re: Routines
« Reply #291 on: June 03, 2010, 06:40:33 pm »
ooh nice, that might look more realistic actually

And nah it's fine since it's just a small routine ^^

Offline nemo

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Re: Routines
« Reply #292 on: June 03, 2010, 09:44:33 pm »
can anyone explain how this works?


Offline DJ Omnimaga

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Re: Routines
« Reply #293 on: June 03, 2010, 11:08:00 pm »
The routine simply displays the calculator RAM content on the screen, starting at RAM address Z. Z starts at 0, and in the For( loops it increases by 1 every loop, so every loop you'll see the calculator RAM scrolling on the screen. It will look like garbage, but when scrolling, it's like a snowstorm.

Offline calc84maniac

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Re: Routines
« Reply #294 on: June 03, 2010, 11:40:51 pm »
It's actually ROM content, in an area that is always part of the OS. So what you are seeing is random TI-OS code on the screen :)
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Offline DJ Omnimaga

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Re: Routines
« Reply #295 on: June 03, 2010, 11:43:49 pm »
Really? I always thought that stuff from 0 to 32767 was the RAM...

Offline nemo

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Re: Routines
« Reply #296 on: June 07, 2010, 10:16:15 pm »
Code: [Select]
deltaList(32456^r,23845^r,23895^r)->GDB1
For(X,0,2
Disp {X+GDB1}^r>Dec,i
End
DOES NOT WORK.
Code: [Select]
deltaList(32456^r,23845^r,23895^r)->GDB1
For(X,0,2
Disp {X*2+GDB1}^r>Dec,i
End
DOES. it took me an hour to figure out what was wrong with my program because of this.


Offline calc84maniac

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Re: Routines
« Reply #297 on: June 07, 2010, 11:25:04 pm »
Really? I always thought that stuff from 0 to 32767 was the RAM...
Nope, RAM is at 32768 to 65535.
"Most people ask, 'What does a thing do?' Hackers ask, 'What can I make it do?'" - Pablos Holman

Offline DJ Omnimaga

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Re: Routines
« Reply #298 on: June 08, 2010, 01:34:15 am »
So the rest would be the archive, right?

Offline Quigibo

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Re: Routines
« Reply #299 on: June 08, 2010, 01:43:09 am »
Not quite.  RAM (Random Access Memory) means you can read, write, and execute over it.  The rest is ROM (Read Only Memory) meaning that you can only read and execute over it.  So its only locked off from writing.  That's why you can read from it and see something, and obviously you can execute over it (its part of the OS after all).  Different combinations of these 3 factors exist, although I'm not sure about the variety for the calculator.
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