Author Topic: Smooth scrolling in Axe  (Read 2737 times)

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_player1537

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Smooth scrolling in Axe
« on: May 03, 2010, 12:07:16 am »
For my Rally-X game, I'm going to try and add smooth scrolling, how would I go about doing that though?

Offline Quigibo

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Re: Smooth scrolling in Axe
« Reply #1 on: May 03, 2010, 12:16:21 am »
You basically have to draw a few tiles partially off the screen as you scroll.

ztrumpet made a smooth scrolling engine with 16x16 sprites, you can adapt it to 8x8 easily though.
http://ourl.ca/4161/79940

I think I recall seeing some other people making them too, but I can't seem to find any.
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Re: Smooth scrolling in Axe
« Reply #2 on: May 03, 2010, 01:34:33 am »
I should really give smooth scrolling a try someday. First, though, collision detection :P

Note that if it's too slow you may have to scroll every 2 or 4 pixels, so it might not be "smooth" scrolling anymore

And if it scrolls way too fast, you'Ll need to slow it down and still make it scroll every 2 or 4 pixels, because the LCD blurs a lot so if stuff scrolls too fast you barely see anything x.x
« Last Edit: May 03, 2010, 01:35:42 am by DJ Omnimaga »