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I really do want to add wav support eventually. I'm really not that knowledgeable with sound though, so I'd either have to learn how waveforms of sound are converted to digital audio or I'd have to have someone explain it to me.This was done on a z80 cpu by the way with the most minimal of sound chip:This and the ProjectM sound (from what I've heard) make be believe that it will eventually be possible. When I support reading from archive, you'll be able to play some pretty large files.
100->A->Brepeat getkey(15)sinreg(A,1000if getkey(54)sinreg(B,1000endif A!=255 and getkey(3)A+1->AEndif A!=0 and getkey(2)A-1->AEndif B!=255 and getkey(1)B+1->BEndif B!=0 and getkey(4)B-1->BEndend
Yeah, the only issue with sound it seems is that you can't play a pitch for longer than ~65k microseconds
For(C,0,100sinreg(100,1000)End