0 Members and 1 Guest are viewing this topic.
.CROSSTD[18187E7E18181818]->GDB044->X30->YRepeat getkey(15)DispgraphClrDrawPt-On(X,Y,GDB0)If getkey(4) and (Y=/0)Y-1->YEndIf getkey(1) and (Y=/56)Y+1->YEndIf Getkey(2) and (X=/0)X-1->XEndIf getkey(3) and (X=/88)EndEnd
:If getKey(whatever) //see if press certain key:GetCalc("appvSTAGE",768)->A //appvar for stage created and stored into pointer A:Copy(L6,A,768) //copies buffer (L6) into appvar:Archive "appvSTAGE" //archives it so you don't lose it in RAM clear:End
:GetCalc("appvSTAGE",Y0) //gets it :Copy(Y0,L6,768) //copies into buffer
I am making an attempt to continue my game Cross the defender... HOWEVER, I don't know how I would make stages that my character, the cross, can go through, really all I need is one stage, but I don't know where to stage.
impossible? is that a joke or a real question?
Quote from: parser padwan on November 16, 2011, 07:27:18 pmimpossible? is that a joke or a real question?joke xD
Yes, also with doing the drawing program, do I make this or is it in code? (Hopefully made)