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.Move character 1.5 pixels per frame to the right .when the User presses the right key0->X[CHARACTER_SPRITE]->Pic1Repeat getkey(15).If they press rightIf getkey(3)X+3->X.Add 3/2, not 1.5.They look like the same - however, since 3/2 always returns.1 in Axe (because it rounds down), we had 3, and divide.by 2 later on in the code.EndClrDrawPt-On(X/2,0,Pic1)DispgraphEnd
I'm assuming so because it's 2^8...
Quote from: parser padwan on December 10, 2011, 02:08:52 pmI'm assuming so because it's 2^8...Exactly. So the calculator makes it a lot faster than if you chose another number (yes, it is all about speed )