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Hmm I would like to know more about how to use that... It might be handy in the future if I ever work with RPGs with numbers that goes beyond the 2 byte range. Is it very large?
So basically, I have to convert my input to base 16, then use an algorithm similar to multiplying/dividing by hand in order to manipulate my numbers?Hmm, working with base 16 might be a bit painful...
Quote from: Michael_Lee on November 15, 2010, 08:16:33 pmSo basically, I have to convert my input to base 16, then use an algorithm similar to multiplying/dividing by hand in order to manipulate my numbers?Hmm, working with base 16 might be a bit painful...Not base 16, 16-bit. You treat a whole 16-bit variable like a digit. Then with 32-bit, you're working with "two-digit" values at the most.