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Aww, look! It's the cute Iambian shooting fire with his cyoot dragon breath. Who's a cute little dragon? You are. </Cooing>It looks awesome! Major props to you guys; I realize that it was really to code, but it looks amazing. Excellent work!Did someone say something about replays? What'll that do?
Replays are keystroke recordings that form up a movie of what you have done that game session. If you had a particularly awesome run but forgot to turn on the record feature of Wabbitemu, or if you're out on the road playing on a real TI-83 Plus, you can save what you did and have an automatic replay of it so you can show your friends how awesome you are.After all. Vids or it didn't happen.
Quote from: Iambian on October 28, 2011, 11:26:31 pm[...]That is really frikin' tight. How many can you you have saved at once?
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Mega thanks to iambian for getting that working was giving me a headache. Anyway.I Took what he had and changed some stuff around mostly making it use our PRNG routines so that we can rely on the fire spread in replays. I also made it feel a bit more natural by using the same PRNG output to limit the bullets travel time in a seemingly random fashion like fire (note ignore the scoreboard i did not enable hex mode like Iambian so its all giberished )
Quote from: ztrumpet on October 28, 2011, 10:57:52 pmAww, look! It's the cute Iambian shooting fire with his cyoot dragon breath. Who's a cute little dragon? You are. </Cooing>It looks awesome! Major props to you guys; I realize that it was really to code, but it looks amazing. Excellent work!Did someone say something about replays? What'll that do?^_^ *happehfaic*</nonproductivepost>Replays are keystroke recordings that form up a movie of what you have done that game session. If you had a particularly awesome run but forgot to turn on the record feature of Wabbitemu, or if you're out on the road playing on a real TI-83 Plus, you can save what you did and have an automatic replay of it so you can show your friends how awesome you are.After all. Vids or it didn't happen.
Wow, that would be awesome Is it okay if I use that replay feature in some of my programs if I ever feel up to it? That would be lovely for walk throughs and help features for games !
Replays sound pretty cool.Does it store the key, and then how long it was pressed, or does it store whatever key is pressed each time through?