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#include <C:\Users\TAddison\Downloads\nRGBlib-v0.2\nRGBlib\src\include\nRGBlib.h>#include <C:\Users\TAddison\Downloads\nRGBlib-v0.2\nRGBlib\src\include\nCOMMON.h>#include <C:\Users\TAddison\Downloads\nRGBlib-v0.2\nRGBlib\src\include\nGEO.h>#include <C:\Users\TAddison\Downloads\ndless-v3.1-beta-r547\ndless-v3.1-beta-r547\src\include\os.h>#include <C:\Users\TAddison\Downloads\ndless-v3.1-beta-r547\ndless-v3.1-beta-r547\src\include\common.h>//This is the helmet sprite{ drawLine_(x1, y1, x0, y1) drawLine_(x0, y1, x1, y3) drawLine_(x1, y3, x4, y3) getchar; return 0;}