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void set_led(int color) {*(volatile unsigned*) 0x90110B00=0x00;switch(color) {case 0:break;case 1:*(volatile unsigned*) 0x90110B00=0x10;break;case 2:*(volatile unsigned*) 0x90110B00=0x20;break;case 3:*(volatile unsigned*) 0x90110B00=0x30;};}
Have you looked in nRGBlib ?
Isn't the normal sprite routine already clipped?