Author Topic: We MUST port that to Ndless  (Read 17451 times)

0 Members and 1 Guest are viewing this topic.

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: We MUST port that to Ndless
« Reply #30 on: June 26, 2013, 06:08:12 pm »
Here is an animated screenshot, by the way. Look at this! O.O

(By the way, for those who want to make good looking Youtube videos of their Nspire programs, but can't capture with anything at a decent frame rate, just lower Nspire_emu speed to 5% then capture at like 5-10 FPS. Then in VirtualDub or another video editing tool, speed up the resulting video so that it matches the speed of the emulator when it runs at 100% speed, then save in 30 frames per second. Warning: This takes a long while and the video or animated GIF will take a lot of space. (in GIF case, about 12-15 MB per minute)

Offline Matrefeytontias

  • Axe roxxor (kinda)
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1982
  • Rating: +310/-12
  • Axe roxxor
    • View Profile
    • RMV Pixel Engineers
Re: We MUST port that to Ndless
« Reply #31 on: June 26, 2013, 06:38:55 pm »
Thanks for the screenshot :) for my part, I just use Nspire_emu -> CamStudio -> Virtual Dub.

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: We MUST port that to Ndless
« Reply #32 on: June 26, 2013, 06:41:57 pm »
Yeah that's what I used. Since Camstudio for me captures at 7 FPS or so for anything larger than  192x128 I just slowed down the emu then speeded up the vid afterward. I really don't recommend posting (let alone uploading directly) long screenshots made like that on the forums, though. It will eat people's bandwidth. Mine is fine because it lasts about half a second, else I would just reduce framerate to 3 FPS.

I think a compilation of Omnimaga calc demos would be a nice video to add on my Youtube channel or OmnimagaTV, just to show what can be done with those calcs. :D

Offline Matrefeytontias

  • Axe roxxor (kinda)
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1982
  • Rating: +310/-12
  • Axe roxxor
    • View Profile
    • RMV Pixel Engineers
Re: We MUST port that to Ndless
« Reply #33 on: June 26, 2013, 07:19:29 pm »
All-calcs then :) and only demos that got presented on Omnimaga, because there are too many yolo-worthy ASM demos for the z80 and 68k line out there ;D

But in fact, not only demos, but also animations, why not ? For example we could take Yeong's old Axe rotating room, Grammer oval rotation, leafy's explosion, some scenes from The Cutting Edge of Axe and more for z80, and Lionel Debroux's fire, dissolve and parallax scrolling effects, my plasma, the above wormhole and Spenceboy98's tunnel for Nspire :)

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: We MUST port that to Ndless
« Reply #34 on: June 26, 2013, 08:51:59 pm »
Yeah I meant the Omni ones, not just by staff but by members too. I could possibly include some Z80 stuff too, however, such as your demos, Xeda's or my CSE Triforce.

Offline TIfanx1999

  • ಠ_ಠ ( ͡° ͜ʖ ͡°)
  • CoT Emeritus
  • LV13 Extreme Addict (Next: 9001)
  • *
  • Posts: 6173
  • Rating: +191/-9
    • View Profile
Re: We MUST port that to Ndless
« Reply #35 on: June 27, 2013, 04:37:11 pm »
Well done Matrefeytontias. Looks like this came out quite nicely. :)

Offline Matrefeytontias

  • Axe roxxor (kinda)
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1982
  • Rating: +310/-12
  • Axe roxxor
    • View Profile
    • RMV Pixel Engineers
Re: We MUST port that to Ndless
« Reply #36 on: June 27, 2013, 05:20:54 pm »
Thanks :) it wasn't really hard to port though :P

Offline tr1p1ea

  • LV7 Elite (Next: 700)
  • *******
  • Posts: 647
  • Rating: +110/-0
    • View Profile
Re: We MUST port that to Ndless
« Reply #37 on: June 27, 2013, 05:42:20 pm »
There are also some cool water demos that have been shown on omnimaga.
"My world is Black & White. But if I blink fast enough, I see it in Grayscale."


Offline Matrefeytontias

  • Axe roxxor (kinda)
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1982
  • Rating: +310/-12
  • Axe roxxor
    • View Profile
    • RMV Pixel Engineers
Re: We MUST port that to Ndless
« Reply #38 on: June 27, 2013, 06:37:23 pm »
Do you have any link ? I don't know them ...

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: We MUST port that to Ndless
« Reply #39 on: June 30, 2013, 09:06:05 pm »
You might be able to find some via Google by searching for cellular automata, water physics or maybe just water, although for some reasons, in the past 3 weeks, Google seems to miss several results and returns more and more unrelated ones.
All-calcs then :) and only demos that got presented on Omnimaga, because there are too many yolo-worthy ASM demos for the z80 and 68k line out there ;D

But in fact, not only demos, but also animations, why not ? For example we could take Yeong's old Axe rotating room, Grammer oval rotation, leafy's explosion, some scenes from The Cutting Edge of Axe and more for z80, and Lionel Debroux's fire, dissolve and parallax scrolling effects, my plasma, the above wormhole and Spenceboy98's tunnel for Nspire :)
I considered including Mode 7 and the flaming cube from your demo program, but not the 3D stars animation due to the text. I know some Youtubers will just constantly comment saying that my video is called The Cutting Edge of Axe in its entirety, even if it's the case. As for the other stuff you mentionned I would probably need to find them first, though.

And yeah not just demos might be included. For example, I might include Tinycraft and the raycaster you made (using different textures).
« Last Edit: June 30, 2013, 10:06:35 pm by DJ Omnimaga »