I’ve started programming with the Casio SDK but I’m currently stuck at trying to draw sprites. If I assign the hex values to an array and display it using Print((unsigned char*)sprite1) it displays the character codes that are bound to the hex values instead. I know it is possible to do this via this method because of a screenshot of the Pixel Studio program, showing hex codes being assigned to an array. It’s the code that wasn’t on the screenshot I need.
Also, I know I can use fx-revolution 1.0 for this but I want to know how to do it like this as well.