Author Topic: Color Doom clone for CFX-9970G/Graph 80  (Read 8949 times)

0 Members and 1 Guest are viewing this topic.

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Color Doom clone for CFX-9970G/Graph 80
« on: August 19, 2012, 05:43:43 pm »
Has anybody ever tried this? O.O

http://phpmouss.free.fr/wordpress/?p=146



It dates back from over a decade ago, but I was wondering if it really ran as fast as in the screenshot or close? Apparently it uses pics so I assume it's not too slow either.

It's just a BASIC Doom clone where you rotate by 90° intervals, but the graphics and game size tells me that more work than usual was put into the game. Unfortunately I cannot test it, because I only got an CFX-9850G, which has half less RAM than the calc it's designed for (CFX-9970G or Graph 80), and trying it on a FX-9860G would be misleading regarding speed, not to mention every color would be black. X.x

Offline flyingfisch

  • I'm 1337 now!
  • Members
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1620
  • Rating: +94/-17
  • Testing, testing, 1...2...3...4...5...6...7...8..9
    • View Profile
    • Top Page Website Design
Re: Color Doom clone for CFX-9970G/Graph 80
« Reply #1 on: August 19, 2012, 07:40:58 pm »
Too bad i dont have one. that game is awesome. i wish casio made an sdk for those calcs...



Quote from: my dad
"welcome to the world of computers, where everything seems to be based on random number generators"



The Game V. 2.0

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Color Doom clone for CFX-9970G/Graph 80
« Reply #2 on: August 19, 2012, 07:50:32 pm »
Same. The color screen could have led to some amazing looking games, although framerate would need to be artificially dropped so motion blur doesn't ruin it all.

Also that calc is compatible with my CFX-9850G, but I don't know how to get the USB cable that came with my calc to connect to the linking software and the 9850G doesn't have close to enough RAM to fit the game in.

As for 9860G I'm betting the game would look like this with the color commands automatically converted to comments:


Offline totoyo

  • LV3 Member (Next: 100)
  • ***
  • Posts: 68
  • Rating: +2/-0
    • View Profile
    • Planète-Casio
Re: Color Doom clone for CFX-9970G/Graph 80
« Reply #3 on: August 20, 2012, 05:13:50 am »
Nice graphics but that must be slow :(
Sorry for my bad english, i'm french. Thanks :-)

Offline ben_g

  • Hey cool I can set a custom title now :)
  • LV9 Veteran (Next: 1337)
  • *********
  • Posts: 1002
  • Rating: +125/-4
  • Asm noob
    • View Profile
    • Our programmer's team: GameCommandoSquad
Re: Color Doom clone for CFX-9970G/Graph 80
« Reply #4 on: August 20, 2012, 11:43:00 am »
I've seen a similar game for the 84+ (but in B&W of course), and it ran at a reasonable speed. And the pics they use always take the same amounth of time to render, doesn't matter how pretty they look.
My projects
 - The Lost Survivors (Unreal Engine) ACTIVE [GameCommandoSquad main project]
 - Oxo, with single-calc multiplayer and AI (axe) RELEASED (screenshot) (topic)
 - An android version of oxo (java)  ACTIVE
 - A 3D collision detection library (axe) RELEASED! (topic)(screenshot)(more recent screenshot)(screenshot of it being used in a tilemapper)
Spoiler For inactive:
- A first person shooter with a polygon-based 3d engine. (z80, will probably be recoded in axe using GLib) ON HOLD (screenshot)
 - A java MORPG. (pc) DEEP COMA(read more)(screenshot)
 - a minecraft game in axe DEAD (source code available)
 - a 3D racing game (axe) ON HOLD (outdated screenshot of asm version)

This signature was last updated on 20/04/2015 and may be outdated

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Color Doom clone for CFX-9970G/Graph 80
« Reply #5 on: August 20, 2012, 02:04:37 pm »
Well, the old Casio calcs ran quite slow in BASIC, so I would assume that a Casio clone of such game is much slower (although maybe just at displaying stuff?) than its TI counterpart. Of course, however, if the code is really bad, then that can be problematic, though.

Also, from what I remember, pictures on the CFX calcs don't display instantly, although it's still quite fast. It's certainly faster than on PRIZM, though.

Offline flyingfisch

  • I'm 1337 now!
  • Members
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1620
  • Rating: +94/-17
  • Testing, testing, 1...2...3...4...5...6...7...8..9
    • View Profile
    • Top Page Website Design
Re: Color Doom clone for CFX-9970G/Graph 80
« Reply #6 on: August 20, 2012, 02:08:08 pm »
Yeah, PRIZM has the slowest BASIC speed I've ever seen. Even "HELLO WORLD" is slow.



Quote from: my dad
"welcome to the world of computers, where everything seems to be based on random number generators"



The Game V. 2.0

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Color Doom clone for CFX-9970G/Graph 80
« Reply #7 on: August 20, 2012, 02:10:31 pm »
Yeah it's so pathetic x.x. Also I wish there was a CFX-9970G emu out there... maybe I could ask on Planete-Casio if anybody got a Graph 80 or equivalent so he can try the game

Offline flyingfisch

  • I'm 1337 now!
  • Members
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1620
  • Rating: +94/-17
  • Testing, testing, 1...2...3...4...5...6...7...8..9
    • View Profile
    • Top Page Website Design
Re: Color Doom clone for CFX-9970G/Graph 80
« Reply #8 on: August 20, 2012, 02:12:47 pm »
Yeah. Maybe someone should try to make a faster version of BASIC for prizm or something... I wonder how PRGM2 is coming on...



Quote from: my dad
"welcome to the world of computers, where everything seems to be based on random number generators"



The Game V. 2.0

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Color Doom clone for CFX-9970G/Graph 80
« Reply #9 on: August 20, 2012, 02:17:54 pm »
Not sure. I haven't seen Purobaz much and he tends to not hang on english TI sites much, especially not here on Omni. No news on Planete-Casio either.

Offline flyingfisch

  • I'm 1337 now!
  • Members
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1620
  • Rating: +94/-17
  • Testing, testing, 1...2...3...4...5...6...7...8..9
    • View Profile
    • Top Page Website Design
Re: Color Doom clone for CFX-9970G/Graph 80
« Reply #10 on: August 20, 2012, 02:19:47 pm »
Hmm.. That's too bad, it seemed promising.



Quote from: my dad
"welcome to the world of computers, where everything seems to be based on random number generators"



The Game V. 2.0

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Color Doom clone for CFX-9970G/Graph 80
« Reply #11 on: August 20, 2012, 02:22:38 pm »
On the other hand, now there's lua, although it would be nice to also have something similar to BASIC, like how Axe was back in its early days

Offline flyingfisch

  • I'm 1337 now!
  • Members
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1620
  • Rating: +94/-17
  • Testing, testing, 1...2...3...4...5...6...7...8..9
    • View Profile
    • Top Page Website Design
Re: Color Doom clone for CFX-9970G/Graph 80
« Reply #12 on: August 20, 2012, 02:26:09 pm »
On the other hand, now there's lua, although it would be nice to also have something similar to BASIC, like how Axe was back in its early days

Oh, yeah, forgot about that momentarily. That's really exciting too...



Quote from: my dad
"welcome to the world of computers, where everything seems to be based on random number generators"



The Game V. 2.0

Offline MPoupe

  • LV4 Regular (Next: 200)
  • ****
  • Posts: 168
  • Rating: +30/-1
  • The coder of yesterday
    • View Profile
    • My web site about Casio calculator
Re: Color Doom clone for CFX-9970G/Graph 80
« Reply #13 on: August 21, 2012, 07:05:49 am »
Could somebody convert the program to cas format ?
I can test it then in my cfx9850 simulator

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Color Doom clone for CFX-9970G/Graph 80
« Reply #14 on: August 21, 2012, 11:07:11 pm »
Could somebody convert the program to cas format ?
I can test it then in my cfx9850 simulator

I tried to do that using Casemul, but errors occured and the file seemed corrupted. D:

Is there any other alternative to convert those programs to cas? Casiocom only does .fxi and .cat IIRC.