Author Topic: Getting started in Casio-Basic? You can ask here.  (Read 79049 times)

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Offline pokemonrules9

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Re: Getting started in Casio-Basic? You can ask here.
« Reply #90 on: September 24, 2011, 05:39:52 pm »
try:

Locate 4,4,"some text"
0->K
While K=0
Getkey -> K
If K=79
Then ClrText
WhileEnd
Trying that gave me a syntax error on the last line...  ???

Offline flyingfisch

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Re: Getting started in Casio-Basic? You can ask here.
« Reply #91 on: September 24, 2011, 05:50:28 pm »
Code: [Select]
Locate 4,4,"some text"
0->K
While K=0
Getkey -> K
If K=79
Then ClrText
IfEnd
WhileEnd

I forgot IfEnd :P

Here is a really good casio-BASIC tut: http://www.casiocalc.org/index.php?act=findpost&pid=31798
« Last Edit: September 24, 2011, 05:51:27 pm by flyingfisch »



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Offline pokemonrules9

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Re: Getting started in Casio-Basic? You can ask here.
« Reply #92 on: September 24, 2011, 05:57:02 pm »
IT WORKED! :D haha. Thank you for answering that simple question  :P

Offline flyingfisch

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Re: Getting started in Casio-Basic? You can ask here.
« Reply #93 on: September 24, 2011, 05:59:01 pm »
Your welcome. and be sure to check out that tut.



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Offline boot2490

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Re: Getting started in Casio-Basic? You can ask here.
« Reply #94 on: September 24, 2011, 06:23:57 pm »
That looks almost JUST like TI BASIC!
I'm not worried about SOPA creating censorship, that will not stand for long. I'm worried that they'll succeed in stopping piracy!

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Offline flyingfisch

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Re: Getting started in Casio-Basic? You can ask here.
« Reply #95 on: September 24, 2011, 06:58:37 pm »
they are very similar...



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Offline sjasogun1

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Re: Getting started in Casio-Basic? You can ask here.
« Reply #96 on: September 29, 2011, 02:49:28 pm »
They are similar, but I really feel TI-BASIC is the better programming language because of the ability to wrap strings around the screen, having the ability to check a certain part of a string (Casio-BASIC would need to extract the symbol from the string, store it into a seperate string and compare it with the comparison string) and the ability to use HEX codes to generate icons. Especially the last function got me jealous of TI-calc owners D: The fastest method of drawing a sprite on CASIO is storing the coordinates of the pixels into two lists and drawing them all using Scatter,List 1,List 2 (also with some other things before and after it I can't remember) and changing the V-Window settings to move the sprite around.
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Offline JosJuice

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Re: Getting started in Casio-Basic? You can ask here.
« Reply #97 on: September 30, 2011, 08:53:52 am »
the ability to use HEX codes to generate icons. Especially the last function got me jealous of TI-calc owners D:
That's not an actual TI-BASIC feature. The program Doors CS makes it work when you open files using it, but in all other cases, you can't have an icon.

Offline m1ac4

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Re: Getting started in Casio-Basic? You can ask here.
« Reply #98 on: September 30, 2011, 09:45:28 am »
They are similar, but I really feel TI-BASIC is the better programming language because of the ability to wrap strings around the screen
You can do that in a complicated fashion with the quotation marks (e.g. "String that is more than 21 characters long").  Just not with Locate.
... having the ability to check a certain part of a string (Casio-BASIC would need to extract the symbol from the string, store it into a seperate string and compare it with the comparison string
That is what StrCmp( is for.  Actually, I'm not quite sure what you mean here.

I find myself more challenged by Casio Basic.  It does seem a little bit more awkward sometimes.
« Last Edit: October 03, 2011, 07:27:47 am by m1ac4 »

Offline sjasogun1

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Re: Getting started in Casio-Basic? You can ask here.
« Reply #99 on: October 06, 2011, 07:54:28 am »
On the casio you have to extract the part of the string you need with StrMid(, assign it to another string and then use StrCmp to compare that one with a "test" string that would contain the character you want to check. It's really obnoxious and slow so I don't use it.
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Offline m1ac4

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Re: Getting started in Casio-Basic? You can ask here.
« Reply #100 on: October 06, 2011, 09:58:00 am »
What I have done several times for such a situation is
Code: [Select]
StrCmp(StrMid(Str #,<index>,<length>),"String")=0Where "String" is whatever I am testing for (either a string # or something like "A").  This would combine all of the steps and run much faster.  It is somewhat of a handful but it works.

Offline pokemonrules9

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Re: Getting started in Casio-Basic? You can ask here.
« Reply #101 on: October 18, 2011, 10:40:42 pm »
I've been making some simple programs the last few days.  I made a snake game and a few others like that.  Recently, I've been working on more complex programs and have ran out of variables to use.  I tried to use matrices, and they're not really working.  I did what the tutorial said to, and it keeps telling me that i have a syntax error right after i say "Mat".  Could anyone give me an example of how a matrix would look?

Offline Jonius7

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Re: Getting started in Casio-Basic? You can ask here.
« Reply #102 on: October 19, 2011, 12:53:30 am »
I used to program some casio basic so here i can tell you (ps: it was for a 9850, should also work for 9860
eg for a 4x4 matrix: (EDITTED)  [[0,0,0,1][0,0,1,0][0,1,0,0][1,0,0,0]]-> Mat A
would create the matrix:
0 0 0 1
0 0 1 0
0 1 0 0
1 0 0 0
« Last Edit: October 19, 2011, 08:39:55 am by Jonius7 »
Programmed some CASIO Basic in the past
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Offline m1ac4

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Re: Getting started in Casio-Basic? You can ask here.
« Reply #103 on: October 19, 2011, 07:43:40 am »
There is an additional square bracket at the beginning that is necessary.  In Jonius7's example it would start like [[0,0,0,1][0,0 ...
Also, pokemonrules9 do you know about the variables theta and r?  It took me a while to realize I could use them in programs and having those additional two can be useful.

Offline Jonius7

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Re: Getting started in Casio-Basic? You can ask here.
« Reply #104 on: October 19, 2011, 08:20:36 am »
There is an additional square bracket at the beginning that is necessary.  In Jonius7's example it would start like [[0,0,0,1][0,0 ...
Also, pokemonrules9 do you know about the variables theta and r?  It took me a while to realize I could use them in programs and having those additional two can be useful.
Oh yes, i've forgotten about that. I've forgotten quite a lot of casio basic i once knew.
The way I learned Casio BASIC was to look at other people's games. I would download the cat file for 9850 and  open it in a word document. the code to type was readable. and i had to type it manually anyway, as i had no link cable. So when I typed Sean Tan's Star Wars game (about 20000 bytes) I managed to reduced it by 4000 bytes or so by using a list instead of a one column matrix.
Programmed some CASIO Basic in the past
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DJ Omnimaga Discography
My Own Music!
My Released Projects (Updated 2015/05/08)
TI-nspire BASIC
TI-nspire Hold 'em
Health Bar
Scissors Paper Rock
TI-nspire Lua
Numstrat
TI-nspire Hold 'em Lua
Transport Chooser
Secret Project (at v0.08.2 - 2015/05/08)
Spoiler For Extra To-Be-Sorted Clutter:

Spoiler For Relegated Projects:
TI-nspire BASIC
Battle of 16s (stalled) | sTIck RPG (stalled) | Monopoly (stalled) | Cosmic Legions (stalled)
Axe Parser
Doodle God (stalled while I go and learn some Axe)