Author Topic: Prizm BASIC libs  (Read 3476 times)

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Offline AngelFish

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Prizm BASIC libs
« on: February 14, 2011, 04:34:22 pm »
I think the question says it all.
∂²Ψ    -(2m(V(x)-E)Ψ
---  = -------------
∂x²        ℏ²Ψ

Offline jnesselr

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Re: Prizm BASIC libs
« Reply #1 on: February 14, 2011, 06:29:42 pm »
Other: USB? ;-)

Offline AngelFish

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Re: Prizm BASIC libs
« Reply #2 on: February 14, 2011, 07:20:16 pm »
* Qwerty.55 stabs

There's some funky stuff going on with the USB/Serial hardware that I'm looking into. Don't expect that anytime soon.

By the way, your avatar is still creepy.
∂²Ψ    -(2m(V(x)-E)Ψ
---  = -------------
∂x²        ℏ²Ψ

Offline jnesselr

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Re: Prizm BASIC libs
« Reply #3 on: February 14, 2011, 07:24:21 pm »
* Qwerty.55 stabs

There's some funky stuff going on with the USB/Serial hardware that I'm looking into. Don't expect that anytime soon.

By the way, your avatar is still creepy.
I wouldn't have it if it wasn't, and I wasn't obsessed.  What kinda funky stuff?
« Last Edit: February 14, 2011, 07:26:07 pm by graphmastur »

Offline AngelFish

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Re: Prizm BASIC libs
« Reply #4 on: February 14, 2011, 07:26:01 pm »
Undocumented registers and the like.
∂²Ψ    -(2m(V(x)-E)Ψ
---  = -------------
∂x²        ℏ²Ψ

Offline z80man

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Re: Prizm BASIC libs
« Reply #5 on: February 15, 2011, 12:49:34 am »
Um. I want all those features pleez

List of stuff I need to do before September:
1. Finish the Emulator of the Casio Prizm (in active development)
2. Finish the the SH3 asm IDE/assembler/linker program (in active development)
3. Create a partial Java virtual machine  for the Prizm (not started)
4. Create Axe for the Prizm with an Axe legacy mode (in planning phase)
5. Develop a large set of C and asm libraries for the Prizm (some progress)
6. Create an emulator of the 83+ for the Prizm (not started)
7. Create a well polished game that showcases the ability of the Casio Prizm (not started)

Offline DJ Omnimaga

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Re: Prizm BASIC libs
« Reply #6 on: February 16, 2011, 04:48:19 pm »
I don't care much about 16 bit color text, math commands (except maybe modulus if the calc lacks it) and a mouse cursor, but I would like the others, especially 1. As for file copy, what I would like is the ability to copy programs from storage memory into RAM and be allowed to delete the RAM copy later. This is essential for large RPGs like Illusiat 12 and 13. :P

In others, I would like the following:

-A replacement to Line, Pxl-On/off/change (although I guess rectangles could do the job) and the graph screen text commands, that does the same thing, but allows more colors and runs faster.
-A replacement to Locate that actually works with non-ASCII chars, unlike the built-in command. This could be solved with a correlation-like utility, though.