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Calculator Community => Other Calc-Related Projects and Ideas => Casio PRIZM => Topic started by: KermMartian on September 08, 2011, 02:46:30 pm

Title: [Prizm] Obliterate 1.0
Post by: KermMartian on September 08, 2011, 02:46:30 pm
Cross-posted from http://www.cemetech.net/forum/viewtopic.php?t=6709 (http://www.cemetech.net/forum/viewtopic.php?t=6709)

Obliterate, is a scorched-earth / tanks game for the Casio Prizm color graphing calculator. Play against up to six AIs in a battle for supremacy. Set your angle and power, then fire away, but watch out for the wind! Enjoy the classic TI Obliterate game on the Prizm's full-color, high-resolution screen.  It includes full working AI, intelligent terrain generation, and all the features from Obliterate for the TI-83+ through TI-84+SE (http://www.cemetech.net/news.php?id=444) calculators except multi-calculator networking. Feel free to post any comments, compliments, and criticisms in the attached topic.  Screenshots and video below.

Download
(http://www.cemetech.net/img/icon/dl.gif) [Prizm] Obliterate 1.0 (http://www.cemetech.net/programs/index.php?mode=file&path=/prizm/games/oblitprizm.zip)
(http://www.cemetech.net/img/icon/dl.gif) Video of [Prizm] Obliterate 1.0 Beta 1 (http://www.youtube.com/watch?v=69AqbWiGbUY)

(http://www.cemetech.net/img/ss/000570.gif) (http://www.cemetech.net/img/ss/000571.gif) (http://www.cemetech.net/img/ss/000572.gif) (http://www.cemetech.net/img/ss/000573.gif)
Title: Re: [Prizm] Obliterate 1.0
Post by: shmibs on September 08, 2011, 03:05:50 pm
as far as i know, obliterate is the only arcade type game available for the PRIZM at the moment, and it's definitely worth checking out.
Title: Re: [Prizm] Obliterate 1.0
Post by: Lionel Debroux on September 08, 2011, 03:09:24 pm
Great job, as usual ;)
Title: Re: [Prizm] Obliterate 1.0
Post by: Yeong on September 08, 2011, 07:10:34 pm
Wait, I thought it was already out O.o
Or was it under dev atm?
Title: Re: [Prizm] Obliterate 1.0
Post by: Ashbad on September 08, 2011, 07:31:52 pm
Wait, I thought it was already out O.o
Or was it under dev atm?

I think I got one of the earlier test versions, and this is a *whole lot better* (great AI with this, actual wind, change of explosion colors, and even seemingly smoother action) -- congrats Kerm, for finally finishing this, it looks and plays great! :D
Title: Re: [Prizm] Obliterate 1.0
Post by: flyingfisch on December 01, 2011, 10:08:35 am
Anyone planning on porting this to FX-9860GII?