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By the way, that is still not 100% back on-topic, but any idea why Aspirin and Bloxorz both use transparent shapes rather than sprites? Is it because LuaZM has no sprite support?...
Quote from: DJ_O on February 25, 2013, 03:32:08 pmBy the way, that is still not 100% back on-topic, but any idea why Aspirin and Bloxorz both use transparent shapes rather than sprites? Is it because LuaZM has no sprite support?Also I made a video of the game Wait, port of popular TI-89 game?
By the way, that is still not 100% back on-topic, but any idea why Aspirin and Bloxorz both use transparent shapes rather than sprites? Is it because LuaZM has no sprite support?Also I made a video of the game
"welcome to the world of computers, where everything seems to be based on random number generators"
Wait 8x8 sprites are scaled down to 1x1 dots by default?
Oh ok lol. And yeah for such calc 16x16 is necessary. It's also very standard on consoles like the NES, SNES, Game Boy and GBA.Also will the 9860G version run on older models too?
There's no 9860 at all. It starts straight at 9860G and it's the first one (with no backlight screen and no string support). It can be upgraded to have every 9860GII function except backlighting, though. There are 3 version of the 9860G: The 9860G, the 9860GII and the new 9860GII Power Graphics 2 model that won't run most old programs.