Author Topic: Stock Craze: a casio game  (Read 53398 times)

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Offline chattahippie

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Re: Stock Craze: a casio game
« Reply #30 on: September 28, 2011, 10:40:17 pm »
Add TXN - Texas Instruments :D  (It's in the NYSE)

Offline flyingfisch

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Re: Stock Craze: a casio game
« Reply #31 on: September 29, 2011, 09:22:34 am »
TXN Added



Quote from: my dad
"welcome to the world of computers, where everything seems to be based on random number generators"



The Game V. 2.0

Offline flyingfisch

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Re: Stock Craze: a casio game
« Reply #32 on: September 29, 2011, 11:40:00 am »
check the first post, its been edited ;)

Oooh, me likey.
I'm tempted to try this in Lua!

Not sure if I'll try to keep mine similar to yours (if you post more detail :)) or if I'll go off and make my own UI and other st00f.

Spoiler For realization:
Holy crap, this is the first time I'll be programming in like 5 weeks. Freaking school, taking up all my time  :'(

I'm trying to post all progress. Will you be doing this in TI Lua? For now all I'm doing is learning about the stock market. Also, I think boot is doing this in TI BASIC.
« Last Edit: September 29, 2011, 11:42:31 am by flyingfisch »



Quote from: my dad
"welcome to the world of computers, where everything seems to be based on random number generators"



The Game V. 2.0

Offline Yeong

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Re: Stock Craze: a casio game
« Reply #33 on: September 29, 2011, 01:01:46 pm »
add APPLE and PEAR :P
(PEAR is just a joke)
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Offline flyingfisch

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Re: Stock Craze: a casio game
« Reply #34 on: September 29, 2011, 01:05:10 pm »
AAPL is apple inc. ;)



Quote from: my dad
"welcome to the world of computers, where everything seems to be based on random number generators"



The Game V. 2.0

Offline Yeong

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Re: Stock Craze: a casio game
« Reply #35 on: September 29, 2011, 03:34:05 pm »
oh I didn't see that XP
but still include pear XP
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Offline flyingfisch

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Re: Stock Craze: a casio game
« Reply #36 on: September 29, 2011, 03:47:57 pm »
what is PEAR?



Quote from: my dad
"welcome to the world of computers, where everything seems to be based on random number generators"



The Game V. 2.0

Offline Yeong

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Re: Stock Craze: a casio game
« Reply #37 on: September 29, 2011, 03:49:23 pm »
Sig wipe!

Offline flyingfisch

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Re: Stock Craze: a casio game
« Reply #38 on: September 29, 2011, 06:44:11 pm »
I have the main engine figured out(not coded on-calc, but all written out on paper :P). will post code soon.



Quote from: my dad
"welcome to the world of computers, where everything seems to be based on random number generators"



The Game V. 2.0

Offline boot2490

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Re: Stock Craze: a casio game
« Reply #39 on: September 29, 2011, 06:45:32 pm »
care to share your algorithms for those of us who want to remake it?
I'm not worried about SOPA creating censorship, that will not stand for long. I'm worried that they'll succeed in stopping piracy!

Spoiler For Signature, updated march 23, 11:28 PM EST:















An useful tool!

PM me if you need some help. I am glad to be of assistance and part of the TI Communnity.

Offline NecroBumpist

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Re: Stock Craze: a casio game
« Reply #40 on: September 29, 2011, 07:10:03 pm »
I support boot2490's request :)

And yes, I will be doing this specifically for TI-NSpires (though since I am without a CX, I will forgo color)
Developing Lua scripts for the NSpire ?
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Offline flyingfisch

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Re: Stock Craze: a casio game
« Reply #41 on: September 29, 2011, 10:20:56 pm »
I will share my algorithms tomorrow or at least before wed. next week.

Also, MAJOR CHANGE:

Since I have discovered that the stock market is almost impossible to emulate accurately, I will go back to the username idea. Post a four letter code for your username and put the userbar in your sig, and you will be included in the game!

The stock market will be as realistic as I can get it (it will even have news -- wars, etc.), but, since I can't get real stock values, it will be a fake market.



Quote from: my dad
"welcome to the world of computers, where everything seems to be based on random number generators"



The Game V. 2.0

Offline BalancedFury

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Re: Stock Craze: a casio game
« Reply #42 on: September 29, 2011, 10:22:49 pm »
I sor tof realized that because you can't get on the internet in the calc...
Also, you can't control the downs and ups..
Antonio Nam = DualBLDR = Tony Arthur... U choose!





JOIN THE PETITION TO ADD THIS EMOTICON!!
[|:{P ------->


Yo dawg I herd u lost the game game so I coded the game game in your calc so you can lose the game game while you code your code about losing the game game.

Offline flyingfisch

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Re: Stock Craze: a casio game
« Reply #43 on: September 29, 2011, 10:27:48 pm »
I've got downs and ups figured out, will post algorithm  tomorrow. ;)



Quote from: my dad
"welcome to the world of computers, where everything seems to be based on random number generators"



The Game V. 2.0

Offline NecroBumpist

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Re: Stock Craze: a casio game
« Reply #44 on: September 30, 2011, 12:00:33 am »
Welp, I might as well post my plan.

You have 1 year to play, and to make as much money as possible.
You will start out with a compound loan (how about for $10,000) and you will have to repay it before the game is over to win.
Each day will consist of approximately 10 seconds (this makes the game just about an hour long, excluding time spent in dialogue menus).

Instead of taking real stock info I plan to generate a large list of companies with varying properties, such as what sector they are involved in, they're current price, how their company/stock is fairing (steady, rising, falling, spiking, plummeting), and any other shit I can think of.
I think I'll make all this info random, so you can't just play the same strategies over and over.

Then, the fun part.
The market.

Now, since I'll be doing this in Lua, I'll probably have the most power among the different versions, and I plan to spend this power simulating a market. Based on the companies current fairings, numerous 'bots' will trade stocks.
If the bots notice a rise in price, they'll continue buying, sending the price higher, however, I'll have to limit this.
If the bots notice a decline, some might begin to sell (this opens up a new venue for bot personalities (long-term investors vs. short-term)), while other will hold off.
Buy low, sell high, make profit.

As the player, you'll have to navigate this treacherous new market, and not blow all your money.
I'll probably include a tutor for the first few minutes to teach you how to use things, and to show you which stocks would be safe/good starting investments.

Onto the game play.
It will revolve around a GUI which lists stock prices and st00f.
When you want to do something, you'll hit a button, which opens a menu (and pauses game advancement).
From here, you buy, sell, manage your loans, and maybe a few other stock-esque things I'm unsure of (short-trading).

I hope to make the game really interactive, like allowing you to see price graphs, and other cool things.

To me, it sounds interesting, but I want to hear your feedback Omnimaga.
Developing Lua scripts for the NSpire ?
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Need a few routines to run faster ? Checkout the MODS Lua Assembly Toolkit.
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