Author Topic: Your Prizm OS versions  (Read 15302 times)

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Offline fxdev

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Re: Your Prizm OS versions
« Reply #30 on: January 18, 2011, 04:45:35 pm »
Quote
Really? Some people told me 3rd-party add-ins such as Kucalc's overclocking program did not work in it, same for that raycaster someone (him?) wrote a few years ago.
Programs doing direct hardware access are most likely going to crash.

Offline z80man

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Re: Your Prizm OS versions
« Reply #31 on: January 18, 2011, 05:35:50 pm »
Quote
Really? Some people told me 3rd-party add-ins such as Kucalc's overclocking program did not work in it, same for that raycaster someone (him?) wrote a few years ago.
Programs doing direct hardware access are most likely going to crash.
Not really. I do almost all of my z80 asm programming without the use of any system calls. It's kinda my philosphy. Pure z80 code without a hint of TiOS. Plus it"s a lot faster too.

List of stuff I need to do before September:
1. Finish the Emulator of the Casio Prizm (in active development)
2. Finish the the SH3 asm IDE/assembler/linker program (in active development)
3. Create a partial Java virtual machine  for the Prizm (not started)
4. Create Axe for the Prizm with an Axe legacy mode (in planning phase)
5. Develop a large set of C and asm libraries for the Prizm (some progress)
6. Create an emulator of the 83+ for the Prizm (not started)
7. Create a well polished game that showcases the ability of the Casio Prizm (not started)

Offline jnesselr

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Re: Your Prizm OS versions
« Reply #32 on: January 18, 2011, 05:48:26 pm »
Quote
Really? Some people told me 3rd-party add-ins such as Kucalc's overclocking program did not work in it, same for that raycaster someone (him?) wrote a few years ago.
Programs doing direct hardware access are most likely going to crash.
Not really. I do almost all of my z80 asm programming without the use of any system calls. It's kinda my philosphy. Pure z80 code without a hint of TiOS. Plus it"s a lot faster too.
And will work on pretty much any OS.  I used system calls a lot for debugging, until I learned that you could use a spare ram page and log stuff.

Offline AngelFish

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Re: Your Prizm OS versions
« Reply #33 on: January 18, 2011, 06:30:46 pm »
Quote
Really? Some people told me 3rd-party add-ins such as Kucalc's overclocking program did not work in it, same for that raycaster someone (him?) wrote a few years ago.
Programs doing direct hardware access are most likely going to crash.
Not really. I do almost all of my z80 asm programming without the use of any system calls. It's kinda my philosphy. Pure z80 code without a hint of TiOS. Plus it"s a lot faster too.

Directly accessing the hardware will probably crash an emulator :P
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Offline jnesselr

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Re: Your Prizm OS versions
« Reply #34 on: January 18, 2011, 06:38:40 pm »
Quote
Really? Some people told me 3rd-party add-ins such as Kucalc's overclocking program did not work in it, same for that raycaster someone (him?) wrote a few years ago.
Programs doing direct hardware access are most likely going to crash.
Not really. I do almost all of my z80 asm programming without the use of any system calls. It's kinda my philosphy. Pure z80 code without a hint of TiOS. Plus it"s a lot faster too.

Directly accessing the hardware will probably crash an emulator :P
That also depends on the emulator.  A good emulator will emulate the hardware exactly.  This helps debug qwirks and such that the device has.

Offline DJ Omnimaga

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Re: Your Prizm OS versions
« Reply #35 on: January 18, 2011, 06:42:08 pm »
^This. After all, if the emu emulates the hardware perfectly, it will run any OS or file supported by the real machine.