Author Topic: Chips Challenge for TI-Nspire  (Read 65094 times)

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Offline fb39ca4

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Re: Chips Challenge for TI-Nspire
« Reply #30 on: August 28, 2010, 02:44:57 pm »
epicness! With the Nspire's speed, perhaps some cool little graphical effects could be worked in?
I agree-animated tiles would be awesome!

Offline DJ Omnimaga

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Re: Chips Challenge for TI-Nspire
« Reply #31 on: August 28, 2010, 03:41:40 pm »
I agree, we need to show the community the true power of the Nspire :P

Offline ExtendeD

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Re: Chips Challenge for TI-Nspire
« Reply #32 on: August 30, 2010, 08:51:42 am »

I wonder if eventually ExtendeD or someone else will write a text routine for Ndless. Text seems like an essential programming command to me x.x.
Yes, I'm planning to either find more OS syscalls related to text display and widgets, or integrate custom functions in Ndless as libraries.
But this is a low-priority task, any contribution is welcome. With nspire_emu and a good disassembler, this should not be too difficult to some of you.
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Offline DJ Omnimaga

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Re: Chips Challenge for TI-Nspire
« Reply #33 on: August 30, 2010, 02:05:41 pm »
Aah ok I see :). I guess someone could maybe write one. It would be nice if he let the user use his own fonts too and maybe even write a font editor and let him exclude unused fonts if he wants.

Offline bwang

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Re: Chips Challenge for TI-Nspire
« Reply #34 on: August 30, 2010, 05:39:58 pm »
Do we have vprintf() symbols yet? That would allow us to use the OS libraries to format the string.
The problem with porting existing code is that (1) No standard library usually causes existing code to throw many syntax errors, and (2) We do not have full support for static variables.

Offline apcalc

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Re: Chips Challenge for TI-Nspire
« Reply #35 on: August 30, 2010, 09:18:58 pm »
Yeah, porting code by copying and pasting would probably be very hard.

Even when I say I am going to "port" Tile World, I moreso mean that I might copy pieces of code from Tile World (ex, the game engine) and write other parts myself.


Offline Jonius7

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Re: Chips Challenge for TI-Nspire
« Reply #36 on: September 03, 2010, 02:56:02 am »
It's time to show ti the power of the nspire
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Offline ExtendeD

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Re: Chips Challenge for TI-Nspire
« Reply #37 on: September 03, 2010, 07:01:30 am »
(2) We do not have full support for static variables.

This has been implemented in the current development branch of Ndless and will be shipped with the next release.
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Re: Chips Challenge for TI-Nspire
« Reply #38 on: September 03, 2010, 07:33:10 am »
Great! Do you think the next one will be soon? Will it be Ndless 1.2 or 2.0?

Offline ExtendeD

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Re: Chips Challenge for TI-Nspire
« Reply #39 on: September 03, 2010, 10:18:31 am »
The scope is not clearly defined yet, but probably not 2.0.
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Re: Chips Challenge for TI-Nspire
« Reply #40 on: September 03, 2010, 05:58:02 pm »
Aaah ok I see. Good luck on Ndless!

Offline apcalc

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Re: Chips Challenge for TI-Nspire
« Reply #41 on: September 18, 2010, 02:05:11 pm »
Here is a little update on this!

I finally got the drawing engine working; here is a little screenshot of it.  Right now, it is only drawing a test map of white and gray squares.  Hopefully, I can get more added soon!



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Re: Chips Challenge for TI-Nspire
« Reply #42 on: September 18, 2010, 02:45:35 pm »
Cool to see updates. Can't wait to see some graphics in action :)

Offline Hot_Dog

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Re: Chips Challenge for TI-Nspire
« Reply #43 on: September 18, 2010, 03:44:17 pm »
Wow, great screenie!

Offline ztrumpet

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Re: Chips Challenge for TI-Nspire
« Reply #44 on: September 18, 2010, 09:43:51 pm »
Nice!  Good luck getting more done on this. ;D