Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Home
About
Team
Rules
Stats
Status
Sitemap
Chat
Downloads
Forum
News
Our Projects
Major Community Projects
Recent Posts
Unread Posts
Replies
Tools
SourceCoder3
Other Things...
Omnimaga Radio
TI-83 Plus ASM File Unsquisher
Z80 Conversion Tools
IES TI File Editor
Free RAM areas
Comprehensive Getkeyr table
URL Shortener
Online Axe Tilemap Editor
Help
Contact Us
Change Request
Report Issue/Bug
Team
Articles
Members
View the memberlist
Search For Members
Buddies
Login
Register
Omnimaga
»
Forum
»
General Discussion
»
Technology and Development
»
Computer Programming
»
Graphics in Visual C++ 2012
« previous
next »
Print
Pages: [
1
]
Go Down
Author
Topic: Graphics in Visual C++ 2012 (Read 3726 times)
0 Members and 1 Guest are viewing this topic.
IAmAPerson
LV1
Newcomer (Next: 20)
Posts: 19
Rating: +0/-0
Graphics in Visual C++ 2012
«
on:
August 28, 2013, 07:12:02 pm »
Hey guys! I've gotten pretty good at C++, and I want to start doing things with graphics. I searched Google for help, but it just returned these old websites that are outdated by about 10 years... Can someone help me? Please do NOT post links to another website, I'd like an explanation please. Also, please include some sample code! I'm hoping to soon be able to make a program to be able to move a ball around the screen. REMEMBER - I am using Visual C++ 2012. Please help me in that language. I know nothing about graphics. All I know about graphics is that it is possible.
Logged
Main programmer and developer for Minecraft DS!
Currently working on Beta 2.0
Wiki page!
Minecraft DS
<a href="
http://www.nerdtests.com/ft_nt2.php
">
<img src="
http://www.nerdtests.com/images/badge/nt2/8a6534f9cb6212b1.png
" alt="NerdTests.com says I'm a Light-Weight Nerd. Click here to take the Nerd Test, get nerdy images and jokes, and talk to others on the nerd forum!">
</a>
Scipi
Omni Kitten Meow~ =^ω^=
LV10
31337 u53r (Next: 2000)
Posts: 1547
Rating: +192/-3
Meow :3
Re: Graphics in Visual C++ 2012
«
Reply #1 on:
August 28, 2013, 07:57:06 pm »
Graphics using just C++ and OS API's is downright hellish. Personally, I use SFML for all my graphics, audio, networking, and input handling. It's pretty capable, comparable to SDL.
http://www.sfml-dev.org/
Here's some code to get you started:
http://pastebin.com/UyWeRy4W
Edit: It may do well to offer a bit of actual explanation of what is going on in the code. Basically, all we are doing is setting up a window, creating a view for that window, as well as a clock for smooth movement and a drawable object.
Then we enter the main loop which reads events, then inputs, then acts on those inputs. Afterwards, we clear the screen, draw everything, then update. that's basically everything going on in your basic graphics program, read, process, output. Or in this case, events, inputs, update, draw.
Edit 2: It should also be noted that Visual C++ 2012, is just C++ compiled using MSVC 2012. It's no different than C++ compiled with, say, GCC, save for little C++0x and no C++14 support and some MSVC features added to it.
«
Last Edit: August 28, 2013, 08:35:46 pm by Scipi
»
Logged
Imma Cat! =^_^=
(It's an emoticon now!)
Spoiler
For
Things I find interesting
:
Spoiler
For
AI Programming
:
NeuralNets
Genetic Programming
Spoiler
For
Shameless advertising
:
Like me on Facebook ^w^
Youtube
LinkedIn
Spoiler
For
OldSig
:
Spoiler
For
Projects!
:
Daemons
TileCat
MindF*ck
System Crash
Graviter [Computer Version]
Spoiler
For
IMPORTANT NEWS!
:
Late last night, Quebec was invaded by a group calling themselves, "Omnimaga". Not much is known about these mysterious people except that they all carried calculators of some kind and they all seemed to converge on one house in particular. Experts estimate that the combined power of their fabled calculators is greater than all the worlds super computers put together. The group seems to be holding out in the home of a certain DJ_O, who the Omnimagians claim to be their founder. Such power has put the world at a standstill with everyone waiting to see what the Omnimagians will do...
Wait... This just in, the Omnimagians have sent the UN a list of demands that must be met or else the world will be "submitted to the wrath of Netham45's Lobster Army". Such demands include >9001 crates of peanuts, sacrificial blue lobsters, and a wide assortment of cherry flavored items. With such computing power stored in the hands of such people, we can only hope these demands are met.
In the wake of these events, we can only ask, Why? Why do these people make these demands, what caused them to gather, and what are their future plans...
Juju
Incredibly sexy mare
Coder Of Tomorrow
LV13
Extreme Addict (Next: 9001)
Posts: 5730
Rating: +500/-19
Weird programmer
Re: Graphics in Visual C++ 2012
«
Reply #2 on:
August 28, 2013, 09:24:54 pm »
Depends if you go managed with the .NET framework or not. Personally, I use Visual C# with Windows Forms and it have a nice interface to draw graphics called GDI+, C++ might have the same.
Logged
Remember the day the walrus started to fly...
I finally cleared
my sig
after 4 years you're happy now?
This signature is ridiculously large you've been warned.
The cute mare that used to be in my avatar is Yuki Kagayaki, you can follow her on
Facebook
and
Tumblr
.
ruler501
Meep
LV11
Super Veteran (Next: 3000)
Posts: 2475
Rating: +66/-9
Crazy Programmer
Re: Graphics in Visual C++ 2012
«
Reply #3 on:
August 28, 2013, 09:41:47 pm »
I would reccomend SDL2 which is a more C/barebones way of graphic programming. There are some good tutorials written for it so I'll just link to those since I don't have the skill to do better.
http://libsdl.org/
download and information
http://lazyfoo.net/tutorials/SDL/index.php
tutorial.
Logged
I currently don't do much, but I am a developer for a game you should totally try out called AssaultCube Reloaded download here
https://assaultcuber.codeplex.com/
-----BEGIN GEEK CODE BLOCK-----
Version: 3.1
GCM/CS/M/S d- s++: a---- C++ UL++ P+ L++ E---- W++ N o? K- w-- o? !M V?
PS+ PE+ Y+ PGP++ t 5? X R tv-- b+++ DI+ D+ G++ e- h! !r y
IAmAPerson
LV1
Newcomer (Next: 20)
Posts: 19
Rating: +0/-0
Re: Graphics in Visual C++ 2012
«
Reply #4 on:
August 28, 2013, 10:54:10 pm »
Thanks guys!
Logged
Main programmer and developer for Minecraft DS!
Currently working on Beta 2.0
Wiki page!
Minecraft DS
<a href="
http://www.nerdtests.com/ft_nt2.php
">
<img src="
http://www.nerdtests.com/images/badge/nt2/8a6534f9cb6212b1.png
" alt="NerdTests.com says I'm a Light-Weight Nerd. Click here to take the Nerd Test, get nerdy images and jokes, and talk to others on the nerd forum!">
</a>
Print
Pages: [
1
]
Go Up
« previous
next »
Omnimaga
»
Forum
»
General Discussion
»
Technology and Development
»
Computer Programming
»
Graphics in Visual C++ 2012