Author Topic: psp?  (Read 10417 times)

0 Members and 2 Guests are viewing this topic.

Offline XiiDraco

  • LV7 Elite (Next: 700)
  • *******
  • Posts: 513
  • Rating: +32/-5
  • Forget the numbers, just call me, Recreation.
    • View Profile
    • Black-Lark Games
Re: psp?
« Reply #15 on: April 21, 2014, 06:50:24 pm »
Nope, nothing but straight C# code, that's it. Nothing special. The compiler for each device compiles them separately to mach the native/base code of every device. So If you compile/build my game through the Vita IDE it will run on vita, the same if you compile it from the PSP IDE.

I'm going to download the PSP IDE and give it a try.


Also maybe the PS4 one too? Or how about Xbox 360 and Xbox one.

SO MANY OPTIONS!








The cool thing I just found out is that with the Old OLED screen on my vita. The touchscreen still works. This means I can apply it to my old psp screen and hook those up to a raspberry pi, and WALLA!Tac pad!
« Last Edit: April 21, 2014, 06:52:23 pm by XiiDraco »

Offline theuserofallusers

  • LV1 Newcomer (Next: 20)
  • *
  • Posts: 13
  • Rating: +0/-0
    • View Profile
Re: psp?
« Reply #16 on: May 15, 2014, 04:54:36 pm »
soo...
I am the User of all users

Offline alevineman

  • LV2 Member (Next: 40)
  • **
  • Posts: 25
  • Rating: +0/-0
    • View Profile
Re: psp?
« Reply #17 on: May 15, 2014, 05:58:42 pm »
I do! Working on an 84+ emu, and have a bootable 2.43 OS already.  2.55MP and file uploading aren't working yet.

Offline Streetwalrus

  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 3821
  • Rating: +80/-8
    • View Profile
Re: psp?
« Reply #18 on: May 15, 2014, 06:07:52 pm »
Don't bother with 2.55. :P

Offline XiiDraco

  • LV7 Elite (Next: 700)
  • *******
  • Posts: 513
  • Rating: +32/-5
  • Forget the numbers, just call me, Recreation.
    • View Profile
    • Black-Lark Games
Re: psp?
« Reply #19 on: May 17, 2014, 05:44:36 am »

Offline TheCoder1998

  • LV6 Super Member (Next: 500)
  • ******
  • Posts: 434
  • Rating: +20/-2
  • my art is written in code, not in graphite
    • View Profile
    • My website :D
Re: psp?
« Reply #20 on: May 19, 2014, 10:34:36 am »
2.55MP could have been so good, but they fucked up
my ticalc acc:

http://www.ticalc.org/archives/files/authors/113/11365.html

Spoiler For The Best Song Ever:


follow me on tumblr :)
www.rickdepizza.tumblr.com

check out my anilist :D
http://anilist.co/animelist/29701/Rickdepizza

Offline XiiDraco

  • LV7 Elite (Next: 700)
  • *******
  • Posts: 513
  • Rating: +32/-5
  • Forget the numbers, just call me, Recreation.
    • View Profile
    • Black-Lark Games
Re: psp?
« Reply #21 on: May 19, 2014, 06:43:12 pm »
2.55MP could have been so good, but they fucked up
Sounds about right to me

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: psp?
« Reply #22 on: May 19, 2014, 10:54:35 pm »
IMHO a calc emu should support every OS or at least the latest one and the most stable one, for compatibility. After all, the user will need to provide his own ROM anyway for legal reasons.

There will most likely be more and more calculator games and programs in the future that only works on 2.55MP, especially now that the color 84+ came out..

Offline Streetwalrus

  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 3821
  • Rating: +80/-8
    • View Profile
Re: psp?
« Reply #23 on: May 20, 2014, 01:51:08 am »
But the color 84+ is not binary compatible with the monochrome one, and for basic it's only partial.

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: psp?
« Reply #24 on: May 24, 2014, 10:27:52 am »
True, but a lot of the math programs will most likely now use MathPrint-only commands and those programs happen to work on all models for the most part. I even see more and more people with regular 84+ calcs that use the CLASSIC command at the start of their programs and such stuff.