Omnimaga

General Discussion => Technology and Development => Computer Projects and Ideas => Topic started by: nxtboy III on January 18, 2012, 10:17:37 pm

Title: After Dark [Mindstorm NXT (Basically a TI 84) ]
Post by: nxtboy III on January 18, 2012, 10:17:37 pm
Hi,
This is a game I am making.
It is for the Mindstorms NXT.
It has a monochrome 100x64 screen which is basically the same as the calc because the calc screen is monochrome 96x64.
The game is about a person who is outside and being chased by hungry zombies.
I will add a shop and other stuff later.
The game is in 4-lvl grayscale.
It is not much so far but here is a video.

Oh, and saintrunner made basically all the sprites. Cuz I stink at pixel art. :P
TBO_Yeong made the title screen.

Please give me ideas to improve this game. :)
Oh, and sorry the video is sideways. :P

And yes, the character is mario, because I don't have a good sprite for the character currently. :P


Thanks, and have a nice day,
nxtboy III
Title: Re: After Dark
Post by: hellninjas on January 18, 2012, 10:20:49 pm
Sadly i can't watch it D:
Could someone post a screenie?
Also, sounds like a nice idea :D
Title: Re: After Dark
Post by: nxtboy III on January 18, 2012, 10:22:29 pm
Why not?
Title: Re: After Dark
Post by: hellninjas on January 18, 2012, 10:23:27 pm
My program cant read MOV D:
Title: Re: After Dark
Post by: nxtboy III on January 18, 2012, 10:24:02 pm
Oh. I'll see if I can make it an avi.
Title: Re: After Dark
Post by: DJ Omnimaga on January 19, 2012, 01:33:35 am
That looks nice :D, glad to see some programmers for other devices around :D, especially devices that has similar graphics to our calcs. :D

EDIT: Animated gif
Title: Re: After Dark
Post by: saintrunner on January 19, 2012, 03:29:31 pm
I like how your using all those sprites:) nice job
Title: Re: After Dark
Post by: ben_g on January 19, 2012, 03:36:07 pm
What is that thing? And how can be programmed in axe?
Title: Re: After Dark
Post by: thepenguin77 on January 19, 2012, 05:35:29 pm
At first I was going to yell at you for not putting a screen shot, but since it's not a calculator program, that looks great! :D  You even have sound!

(Btw, you should put [Mind Storm] or whatever device that is in the title to avoid confusion. Or you don't have to ;))
Title: Re: After Dark
Post by: Darl181 on January 19, 2012, 05:46:13 pm
Moved to Computer Projects and Ideas since it's not calc-related. ;)

Looking good tho, the only part that sticks out to me is how the zombies aren't masked.
Title: Re: After Dark
Post by: nxtboy III on January 19, 2012, 07:17:09 pm
Oh yeah I can easily make the zombies have a black background instead of white.
Thanks for the comments guys!
What should I add to it?

DJO- How did you convert it to a .gif? Can you tell me the program used?

EDIT: I fixed the white space for the zombie sprite.
Title: Re: After Dark [Mindstorm NXT]
Post by: saintrunner on January 19, 2012, 07:42:07 pm
let me know if you need any more sprites, but I think you have plenty :)
Title: Re: After Dark [Mindstorm NXT]
Post by: nxtboy III on January 19, 2012, 07:46:25 pm
Ok, sure. :)
Title: Re: After Dark [Mindstorm NXT]
Post by: Xeda112358 on January 19, 2012, 07:50:47 pm
Wow, nice! I have to look into this "Mindstorm" thing :D It looks like it could be fun to code! What language did you code that in?


EDIT: Wow, one of my friends has one right next door (we are in the same building)
Title: Re: After Dark [Mindstorm NXT]
Post by: nxtboy III on January 19, 2012, 07:54:53 pm
I coded it in NXC, which is a C-based language for the Mindstorms NXT.
It is fun to code in.
Title: Re: After Dark [Mindstorm NXT]
Post by: Xeda112358 on January 19, 2012, 07:57:12 pm
Okay, so he asked me a few days ago if I could program it to do stuff and I said I would look into it. So now I am curious about how I can go about programming for it, because this kind of thing looks neat!
Title: Re: After Dark [Mindstorm NXT]
Post by: nxtboy III on January 19, 2012, 07:59:52 pm
Here's the official website for it:
http://mindstorms.lego.com/en-us/default.aspx?domainredir=mindstorms.com
And a forum for it:
http://www.mindboards.net/forums

You should try it out (Though really it is a robot, but I like making games for it. ;))!

So, what should I add to my game?
Title: Re: After Dark [Mindstorm NXT]
Post by: Xeda112358 on January 19, 2012, 08:03:37 pm
bombs :P Make it so you can throw bombs and after a certain amount of time it explodes and destroys zombies in proximity :D
Title: Re: After Dark [Mindstorm NXT]
Post by: nxtboy III on January 19, 2012, 08:57:32 pm
Hmm... maybe I'll add that.
Thanks. :)
Title: Re: After Dark [Mindstorm NXT]
Post by: saintrunner on January 19, 2012, 09:02:37 pm
Yeah grenades are awesome! and health packs! maybe add a time and score system, then time refills
Title: Re: After Dark [Mindstorm NXT]
Post by: nxtboy III on January 19, 2012, 09:05:51 pm
I will add health packs when I make the shop.
Title: Re: After Dark [Mindstorm NXT]
Post by: saintrunner on January 19, 2012, 09:07:29 pm
Oh yeah the shop :) I forgot about that! and weapon upgrades?
Title: Re: After Dark [Mindstorm NXT]
Post by: nxtboy III on January 19, 2012, 09:08:30 pm
Yeah! I should start on the shop now.
EDIT: I'm making the shop in the pause menu.
These are the controls for the game:
Center button-Pause and select items in the pause menu
Left- move left in game, go up in list in pause menu
Right- move right in game, go down in list in pause menu
Touch Sensor- attack
Title: Re: After Dark [Mindstorm NXT]
Post by: Xeda112358 on January 19, 2012, 09:26:53 pm
Haha, cool! Is there some source I could play around with while I try to learn?
Title: Re: After Dark [Mindstorm NXT]
Post by: nxtboy III on January 19, 2012, 09:39:23 pm
Umm, well the source is probably way too hard for beginners, but i'll give it to you anyways. :)
It's even harder to understand my code because I don't really comment my code and it is just messy. :P
BTW, pictures for the NXT are .ric, sounds are .rso.
Just open the file with a text editor. It's better with the actual program for it since it's color coded and lots of other stuff.
Title: Re: After Dark [Mindstorm NXT]
Post by: Xeda112358 on January 19, 2012, 09:52:01 pm
Awesome, thanks!
Title: Re: After Dark [Mindstorm NXT]
Post by: nxtboy III on January 19, 2012, 10:01:05 pm
No problem. :)
Title: Re: After Dark [Mindstorm NXT]
Post by: DJ Omnimaga on January 19, 2012, 10:34:36 pm
When this is complete I am curious if this could be ported to the Ti-84 Plus? :P

Title: Re: After Dark [Mindstorm NXT]
Post by: nxtboy III on January 19, 2012, 10:38:55 pm
It probably could. :)
That would be cool.
Title: Re: After Dark [Mindstorm NXT]
Post by: saintrunner on January 19, 2012, 10:39:17 pm
most likely :)
Title: Re: After Dark [Mindstorm NXT]
Post by: Juju on January 19, 2012, 10:41:08 pm
That would be cool indeed. Well, the NXT version is.
Title: Re: After Dark [Mindstorm NXT]
Post by: Spyro543 on January 20, 2012, 08:54:53 am
Wow, I didn't even know these kinds of things were possible on an NXT. Keep up the work, and a TI-84/84+ edition would be nice!
Title: Re: After Dark [Mindstorm NXT]
Post by: LukeIAmYourFather on January 20, 2012, 10:33:40 am
nxtboyIII:

You have begun to master the art of programming, something many give up on too early, saying it's too difficult.  Keep it up and you will reap dividends.  Remember to push yourself past your limits and you will be the best.

May the force be with you.    >B)
Title: Re: After Dark [Mindstorm NXT]
Post by: nxtboy III on January 20, 2012, 06:03:17 pm
xeda-
Have you seen the code?
Title: Re: After Dark [Mindstorm NXT]
Post by: nxtboy III on January 20, 2012, 09:38:33 pm
Does anybody have any other ideas for this?
Title: Re: After Dark [Mindstorm NXT]
Post by: saintrunner on January 22, 2012, 02:51:00 pm
A tank that you get into and drive for massive overkill! Who doesn't like running over zombies!?
Title: Re: After Dark [Mindstorm NXT]
Post by: Yeong on January 22, 2012, 02:59:09 pm
A tank that you get into and drive for massive overkill! Who doesn't like running over zombies!?
Sounds like Metal Slug :P
Title: Re: After Dark [Mindstorm NXT]
Post by: saintrunner on January 22, 2012, 07:31:51 pm
Lol....maybe since I'm working on Metal Slug it is starting to get in my mind and all my ideas are aimed towards that O.O but it would still be cool
Title: Re: After Dark [Mindstorm NXT]
Post by: nxtboy III on January 23, 2012, 06:02:34 pm
Yeah, that would be awesome!
Title: Re: After Dark [Mindstorm NXT]
Post by: nxtboy III on January 24, 2012, 08:53:12 pm
I'm adding the machine gun now.   :devil:
Title: Re: After Dark [Mindstorm NXT]
Post by: DJ Omnimaga on January 27, 2012, 08:45:12 pm
Oh yeah I can easily make the zombies have a black background instead of white.
Thanks for the comments guys!
What should I add to it?

DJO- How did you convert it to a .gif? Can you tell me the program used?

EDIT: I fixed the white space for the zombie sprite.
CalcCapture from ticalc.org (if you got Avast, disable Sandbox mode). Color capture is horrible, though, make sure it's grayscale.

By the way any emulator for that device? I am curious if the game could be played that way for those who don't have a Mindstorm? Glad this is still progressing by the way.
Title: Re: After Dark [Mindstorm NXT]
Post by: nxtboy III on January 27, 2012, 08:48:30 pm
Sadly, there is no emulator. :(
Yeah, I should probably post a new screenie.
Now there is a shop and 5 weapons:
Sword, long sword, staff (which is the weapon used in the screenie), pistol, and machine gun.
Thanks, and have a nice day,
nxtboy III

EDIT: ??? You used Calccapture to convert the .avi to a .gif??
Title: Re: After Dark [Mindstorm NXT]
Post by: DJ Omnimaga on January 27, 2012, 09:20:57 pm
Yeah, I just pointed calccapture to the Windows Media Player window and adjusted things so it captures only a part of it.
Title: Re: After Dark [Mindstorm NXT]
Post by: nxtboy III on January 28, 2012, 12:27:05 am
How do you do that in calccapture?

EDIT: What effect should I make for when your character gets damaged?
Title: Re: After Dark [Mindstorm NXT]
Post by: Xeda112358 on January 28, 2012, 08:10:34 am
DJ_O : That is brilliant o.o
@nxtboy III: Calccapture was designed to work with any emulator including future ones. What you can do is open an application (like windows media player) and tell calccapture that it is an emulator. Then you adjust the screen offset and size and you can record :)
Title: Re: After Dark [Mindstorm NXT]
Post by: nxtboy III on January 28, 2012, 11:28:43 am
I tried it and I set it to ANIMATION and it only captured 1 frame. :(
Title: Re: After Dark [Mindstorm NXT]
Post by: nxtboy III on January 30, 2012, 09:36:12 pm
So, any more ideas anybody has?
Also, would anybody be willing to make me some sprites for this?
Title: Re: After Dark [Mindstorm NXT]
Post by: saintrunner on January 31, 2012, 06:55:42 pm
I can't think of much more to add :( sorry
Title: Re: After Dark [Mindstorm NXT]
Post by: nxtboy III on January 31, 2012, 06:57:41 pm
You could make me some more sprites. :)
Title: Re: After Dark [Mindstorm NXT]
Post by: saintrunner on January 31, 2012, 07:00:20 pm
I'm busy right now :( I'll try later if I have time
Title: Re: After Dark [Mindstorm NXT]
Post by: nxtboy III on January 31, 2012, 07:06:28 pm
K.
Title: Re: After Dark [Mindstorm NXT]
Post by: nxtboy III on February 01, 2012, 07:50:13 am
I have a new screenie but I cannot upload it because it is larger than 4096 kb. :(
How can I upload it?
Title: Re: After Dark [Mindstorm NXT]
Post by: Spyro543 on February 01, 2012, 07:55:25 am
Try uploading it to imgur.com (http://www.imgur.com). It's a free image hosting service where you don't need an account.
Title: Re: After Dark [Mindstorm NXT]
Post by: nxtboy III on February 01, 2012, 08:02:20 am
I got it onto youtube.
Here it is:
Title: Re: After Dark [Mindstorm NXT]
Post by: Spyro543 on February 01, 2012, 08:11:23 am
Is that Mario?
Title: Re: After Dark [Mindstorm NXT]
Post by: nxtboy III on February 01, 2012, 09:04:28 am
Yeah, well, I don't really have a good sprite for the character yet. :P
Title: Re: After Dark [Mindstorm NXT]
Post by: saintrunner on February 01, 2012, 03:08:12 pm
*I saw you face in the reflection...TEHE!! saint runs
Title: Re: After Dark [Mindstorm NXT]
Post by: DJ Omnimaga on February 01, 2012, 03:16:39 pm
Nice so far. You should probably rotate the video, though. :P
Title: Re: After Dark [Mindstorm NXT]
Post by: nxtboy III on February 01, 2012, 05:53:47 pm
Yeah.... I probably should....
So what do you think of it?
What should I add?
*I saw you face in the reflection...TEHE!! saint runs

NOOO!!!  :w00t: jk.
Title: Re: After Dark [Mindstorm NXT]
Post by: nxtboy III on February 01, 2012, 10:10:08 pm
Sorry to double post, but I really need some ideas for new weapons and I need a new sprite for the character, since he is mario right now. :P
Could someone help?

EDIT: So far the weapons are:
Sword
Long Sword
Staff
Pistol
Machine Gun

Thanks,
nxtboy III
Title: Re: After Dark [Mindstorm NXT]
Post by: nxtboy III on February 02, 2012, 06:17:22 pm
Nobody seems to be interested in this project.
How could I make it more interesting?
Title: Re: After Dark [Mindstorm NXT]
Post by: saintrunner on February 02, 2012, 06:23:06 pm
By finishing it,lol , keep in mind as a coder, it's better to focus your attention less on the thread and more on the game. Keep in mind when any great game comes out, it doesn't get a best game award until it is released. And for the record, I constantly check this and many other threads for updates. perhaps you could work on perfecting the game, and let us all know what you are adding, and stuff like that.
Title: Re: After Dark [Mindstorm NXT]
Post by: nxtboy III on February 02, 2012, 07:38:42 pm
Yeah, but I need ideas so I can make the game better. I also need a new character sprite to help the game.
Title: Re: After Dark [Mindstorm NXT]
Post by: saintrunner on February 02, 2012, 07:41:06 pm
How bout monster dogs :) think Nazi Zombies for COD
Title: Re: After Dark [Mindstorm NXT]
Post by: nxtboy III on February 02, 2012, 08:08:55 pm
Hmm... Well I was thinking more of ideas for weapons and stuff besides new enemies..
Maybe ideas for what the enemies do or how they act, or effects to add to the game.
Or how I should make the title screen.
Title: Re: After Dark [Mindstorm NXT]
Post by: nxtboy III on February 02, 2012, 09:27:27 pm
Sorry to double post, but I changed the zombie sprite for the game. Now it looks much creepier.  :devil:

Title: Re: After Dark [Mindstorm NXT]
Post by: nxtboy III on February 04, 2012, 09:24:33 pm
So does anybody like the zombie sprite I made?
Title: Re: After Dark [Mindstorm NXT]
Post by: nxtboy III on February 07, 2012, 06:10:05 pm
If you happen to have an NXT, here's a link for the program and other stuff about it:

http://sourceforge.net/apps/phpbb/mindboards/viewtopic.php?f=4&t=1273
Title: Re: After Dark [Mindstorm NXT]
Post by: nxtboy III on February 13, 2012, 07:00:49 pm
Ok, so I have added some cool effects.
Now the when the machine gun is shot the screen shakes to give it a cool effect.
I was thinking of adding bullet shells with the machine gun if it doesn't make the game run too slow. Also I really like how the new zombie picture looks on the screen. Its creepy.  :devil:
I also have a cool 4-lvl gray death screen I made.

What should I add to make the game better?

Oh, and here's the death screen:
Title: Re: After Dark [Mindstorm NXT (Basically a TI 84) ]
Post by: saintrunner on February 13, 2012, 08:09:24 pm
Did you make the death screen? That looks awesome!
Title: Re: After Dark [Mindstorm NXT (Basically a TI 84) ]
Post by: nxtboy III on February 13, 2012, 08:30:37 pm
Yes, actually I did make it! (However I did not make the font)
Title: Re: After Dark [Mindstorm NXT (Basically a TI 84) ]
Post by: DJ Omnimaga on February 13, 2012, 08:49:09 pm
You could possibly ask for suggestions (if for sprites and weapon ideas) in the misc section or sprite section, in case it reaches more people. keep in mind, however, that most people here cannot afford to buy that device, so the audience for the game is smaller. I'm myself interested in seeing the progress, though, because it's nice to see games being made for any small device like that. :D I'm busy, though, so I tend to not check all forums often. <_<
Title: Re: After Dark [Mindstorm NXT (Basically a TI 84) ]
Post by: nxtboy III on February 13, 2012, 09:33:19 pm
Thanks. :)
I have a sprite request topic in the pixel art sub-forum called something like "need some monochrome/grayscale sprites." If you watch the video (outdated) for my game on the main post for this topic you can tell I need a new character sprite.

BTW, do you have any realistic ideas for my game?

Thanks, and have a nice day,
nxtboy III
Title: Re: After Dark [Mindstorm NXT (Basically a TI 84) ]
Post by: DJ Omnimaga on February 13, 2012, 10:17:21 pm
Well I would probably need to see a new updated video to figure out any new idea, although I tend to not have much really lol X.x. However since you got a futuristic platformer, if you ever need map ideas or something, I got this that can possibly be helpful (although it uses 8x8 tiles)
(http://www.omnimaga.org/index.php?action=dlattach;topic=1726.0;attach=908;image)

It's from an old TI-84+ Metroid clone.
Title: Re: After Dark [Mindstorm NXT (Basically a TI 84) ]
Post by: nxtboy III on February 13, 2012, 10:45:18 pm
Well actually, it is not really a platformer. the player stays on the same y-axis the whole time.
Title: Re: After Dark [Mindstorm NXT (Basically a TI 84) ]
Post by: DJ Omnimaga on February 13, 2012, 11:11:32 pm
Oh right. Mhmm, would it be too hard to actually make it a platformer? The issue is people might find it boring if all you do is moving forward like in most beat-em-up games, and the latter tends to not be very popular anymore (notice how since the mid '90s, almost none get released anymore). It might be good if sometimes we got to jump at places or avoid holes, along with finding keys or something to open doors to go further.
Title: Re: After Dark [Mindstorm NXT (Basically a TI 84) ]
Post by: saintrunner on February 14, 2012, 03:16:25 pm
Like Nazi Zombies, Plat former style :)
Title: Re: After Dark [Mindstorm NXT (Basically a TI 84) ]
Post by: nxtboy III on February 14, 2012, 05:57:56 pm
Yeah, but that would probably make the game REALLY slow.
But I have a simple 4-lvl grayscale platformer starter. It runs smooth and has nice grayscale (of course there are no enemies, which would take up the processor)

So what do you think I should add to my zombie game?
Or what should I make the platform game like (the one I was talking about)?

saint-
What do you mean, "Nazi zombies?" explain. :)
Title: Re: After Dark [Mindstorm NXT (Basically a TI 84) ]
Post by: saintrunner on February 14, 2012, 07:20:31 pm
http://callofduty.wikia.com/wiki/Zombies_(mode)


Super fun
Title: Re: After Dark [Mindstorm NXT (Basically a TI 84) ]
Post by: nxtboy III on February 14, 2012, 07:23:40 pm
Oh, yeah, that...   :devil:
And BTW, that link you sent me is no longer a page.

How would I make my game like that? What could I do to make it like that?

And what should I make the platformer about (the one I talked about a post before this one)?
Title: Re: After Dark [Mindstorm NXT (Basically a TI 84) ]
Post by: saintrunner on February 14, 2012, 07:25:54 pm
Oh right. Mhmm, would it be too hard to actually make it a platformer? The issue is people might find it boring if all you do is moving forward like in most beat-em-up games, and the latter tends to not be very popular anymore (notice how since the mid '90s, almost none get released anymore). It might be good if sometimes we got to jump at places or avoid holes, along with finding keys or something to open doors to go further.

this
Title: Re: After Dark [Mindstorm NXT (Basically a TI 84) ]
Post by: nxtboy III on February 14, 2012, 07:30:07 pm
Hmmm....
Well how would I make it more like Nazi zombies without making it a platformer?  ???
Title: Re: After Dark [Mindstorm NXT (Basically a TI 84) ]
Post by: saintrunner on February 14, 2012, 07:33:27 pm
you don't want a platformer? I thought it was...
Title: Re: After Dark [Mindstorm NXT (Basically a TI 84) ]
Post by: nxtboy III on February 14, 2012, 07:35:26 pm
Well, the other one is, but not After Dark.
Wouldn't it go too slow if there were zombies?
What would the zombies do? Just follow the player, or go a specific direction, etc?
If they follow, how would they follow the player? Jumping?
Title: Re: After Dark [Mindstorm NXT (Basically a TI 84) ]
Post by: saintrunner on February 14, 2012, 07:36:42 pm
http://youtu.be/H1x61yGLWjo
Title: Re: After Dark [Mindstorm NXT (Basically a TI 84) ]
Post by: nxtboy III on February 14, 2012, 07:41:04 pm
Well I know that the zombies in COD follow the player, but explain what they would do in the platform view for a game.
Title: Re: After Dark [Mindstorm NXT (Basically a TI 84) ]
Post by: saintrunner on February 14, 2012, 07:43:02 pm
http://ourl.ca/145480

check out the screenie
Title: Re: After Dark [Mindstorm NXT (Basically a TI 84) ]
Post by: nxtboy III on February 14, 2012, 07:46:25 pm
yeah I've seen it before, though it is not really a platformer. It is like with my game, except my game seems a little more creepier and my game is grayscale (But Zombie Gun has better weapons, though my machine gun effect is cool).
Title: Re: After Dark [Mindstorm NXT (Basically a TI 84) ]
Post by: nxtboy III on February 15, 2012, 05:51:41 pm
So could anybody tell me some ideas for my game?
How can I make it more suspenseful and creepy?
Title: Re: After Dark [Mindstorm NXT (Basically a TI 84) ]
Post by: saintrunner on February 15, 2012, 06:02:06 pm
I honestly don't have much more input, sorry. But I would like to remind you that as you search for help with this project, to not get to frustrated if there seems to be a lack of interest. As Dj stated earlier, most people on this website do not have Mindstorms, and as they are amazing pieces of hardware, it is hard to get fired up and helpful with something you won't personally be able to enjoy. My suggestions are only that perhaps you ask around in the omnomIRC or perhaps elsewhere on this site if anyone has a Mindstorm and wishes to help or provide input. I truly am apologetic. as I know how frustrating it can be when no one seems interested in a project. But who knows, You may be the beginning of the Mindstorm craze here at Omni! To be even more honest I really REALLY wish I had one so I could play you game and supply better feedback, but since I am lacking in money and time....well yeah :( I wish you the best of luck and I hope that if and WHEN this game is complete I will have the money to buy a Mindstorm and try it out!

<saint>

p.s. I would also like to note that I have noticed an INCREDIBLE increase in you spriting skillz, and I wish to also congratulate you on your improvements! Nice work NXT!
Title: Re: After Dark [Mindstorm NXT (Basically a TI 84) ]
Post by: nxtboy III on February 15, 2012, 07:01:40 pm
Thanks. :)
Yeah, probably only a couple people here have a Mindstorms NXT.
Maybe whoever does can help. :)
Thanks, saint. :) :)
Have a nice day,
nxtboy III
Title: Re: After Dark [Mindstorm NXT (Basically a TI 84) ]
Post by: DJ Omnimaga on February 15, 2012, 11:36:00 pm
Yeah that's the issue actually saintrunner. Most people here are into TI-84 Plus, TI-Nspire, Casio PRIZM or Casio FX-9860G calculator programming and others into computer programming. Since some people here like Spyro543 and Juju likes messing around with electronic devices, I wouldn't be surprised if one of them had a Mindstorm NXT or would be interested in getting one, though).
Title: Re: After Dark [Mindstorm NXT (Basically a TI 84) ]
Post by: Spyro543 on February 16, 2012, 03:18:58 pm
Spyro543 and Juju likes messing around with electronic devices, I wouldn't be surprised if one of them had a Mindstorm NXT or would be interested in getting one, though).
I've wanted to get an NXT for a long time now, it's just that those things are so expensive. :/ BTW thanks for mentioning me :)
Title: Re: After Dark [Mindstorm NXT (Basically a TI 84) ]
Post by: nxtboy III on February 16, 2012, 06:18:46 pm
Well, for the stuff for my game, if you get it off ebay, it cost around $130, with the connector cable and touch sensor and NXT, because the software is free, the one I am using.
Title: Re: After Dark [Mindstorm NXT (Basically a TI 84) ]
Post by: DJ Omnimaga on February 16, 2012, 06:44:12 pm
Spyro543 and Juju likes messing around with electronic devices, I wouldn't be surprised if one of them had a Mindstorm NXT or would be interested in getting one, though).
I've wanted to get an NXT for a long time now, it's just that those things are so expensive. :/ BTW thanks for mentioning me :)
Hehe I knew you liked devices like that, hence why I wondered if you had one, but yeah I agree the price is sometimes an issue. The only thing that made me thought you might possibly not be interested is that you tend to be attracted more by very old devices and computers, like the Commodore 64 and TI-99, rather than newer stuff, but sometimes we never know. :P I myself have some money left right now though so I will see.
Title: Re: After Dark [Mindstorm NXT (Basically a TI 84) ]
Post by: nxtboy III on February 16, 2012, 06:50:59 pm
I myself have some money left right now though so I will see.
Hmm, maybe so! cool. :)

EDIT: So how could I make this more like COD Zombies?
Title: Re: After Dark [Mindstorm NXT (Basically a TI 84) ]
Post by: DJ Omnimaga on February 16, 2012, 06:56:02 pm
Hmm I wouldn't be able to help much on that point, since I never played COD Zombies. What about something similar to the 2D Doom? Of course platforms don't have to be this complex, though. http://www.silvergames.com/flash-doom-2d
Title: Re: After Dark [Mindstorm NXT (Basically a TI 84) ]
Post by: nxtboy III on February 16, 2012, 07:15:45 pm
Well, I was thinking of how I could make my game more suspensful and creepy, without being a platformer, but a shooter.
Currently there is chunks of guts when the zombie explodes.
Title: Re: After Dark [Mindstorm NXT (Basically a TI 84) ]
Post by: Spyro543 on February 16, 2012, 07:26:45 pm
you tend to be attracted more by very old devices and computers, like the Commodore 64 and TI-99
Yeah, I do like older computers. Actually I'm currently trying to get my hands on an Atari Portfolio or a CC-40.

Well, I was thinking of how I could make my game more suspensful and creepy, without being a platformer, but a shooter.
Currently there is chunks of guts when the zombie explodes.
That's cool. But you may need to add a few platformer elements in to expand this game much more. I forgot to ask earlier (or I never saw it in this thread): what programming language are you using?
Title: Re: After Dark [Mindstorm NXT (Basically a TI 84) ]
Post by: nxtboy III on February 16, 2012, 07:32:18 pm
Well, it seems it is sort of too late to make it a platformer. :(
I am using NXC.
Title: Re: After Dark [Mindstorm NXT (Basically a TI 84) ]
Post by: nxtboy III on July 04, 2015, 06:42:53 pm
Oh, the nostalgia.