After an excessive amount of time trying to figure out one particular method in java, Beast Hunt 0.9.1 is finally here!
As the game is currently unfinished, there is no animations, menus, winning/ losing, just the game graphics and mechanics.
So! Here are the rules/guidelines:
Currently, you really have to move to the space where you think the beast is to see if you won. Keep in mind, there is no winning/ losing yet.
1) Objective: Shoot the beast.
2) To shoot the beast, go to the space that you believe leads to it and hit (space then the direction) to shoot an arrow. If it hits the beast, you win! If it misses, you lose.*
3) Touch the beast, you die.*
4) Fall into a pit, you die.*
5) You know you are within one move of a put when the current space has a yellow circle around it.
6) You know you are either two OR one moves away from the beast when the current space has a checkered background.
7) Use the menu to change difficulty, version 0.9.1 is locked to normal difficulty, as there is no menu.
You instantly move through pipes. ...Seriously, Omnimaga? I can't even make a list without these little faces showing up?
9) You can shoot through the pipes.*
*Upcoming feature
This game is inspired by my father's old GPS, which has this game on it. This is my "remix", if you will.
Enjoy, and look me up on iTunes!
~Thundermagnet