Author Topic: BexIDE -- An Axe/(Extended) BASIC Mini-IDE  (Read 41121 times)

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Offline cooliojazz

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Re: BexIDE -- An Axe/(Extended) BASIC Mini-IDE
« Reply #135 on: July 27, 2012, 01:06:35 am »
It's too bad about this, I know how you feel, with TFE and all.  This was coming along pretty well too =(  Hope your game comes out awesome now that you're fully devoted to it though ;D
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Offline BlakPilar

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Re: BexIDE -- An Axe/(Extended) BASIC Mini-IDE
« Reply #136 on: July 27, 2012, 12:10:00 pm »
TFE? But thank you for the support. It was pretty fun working on it, especially the GDI+ bits, but like I said, I am no longer interested in developing this type of IDE.

And thanks ;) I hope that my game comes out great, too.

Offline Vijfhoek

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Re: BexIDE -- An Axe/(Extended) BASIC Mini-IDE
« Reply #137 on: October 30, 2012, 04:27:41 pm »
I decided to continue working on Bex, seeing that I really liked it. I've already upgraded the sprite editor to Axe's 4-gray sprites.
I still have to brainstorm for more features, any ideas are welcome.



I hope you don't mind me BUMP'ing this topic like crazy.

--EDIT-- Also, BlakPilar, whenever you read this, would you mind if I put this up on something like Github?
« Last Edit: October 30, 2012, 06:05:17 pm by Vijfhoek »

Offline Hayleia

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Re: BexIDE -- An Axe/(Extended) BASIC Mini-IDE
« Reply #138 on: October 31, 2012, 02:28:38 am »
I decided to continue working on Bex, seeing that I really liked it. I've already upgraded the sprite editor to Axe's 4-gray sprites.
O.O Awesome :D
And great idea to pick this project back up :D

I hope you don't mind me BUMP'ing this topic like crazy.
I personally don't mind since you are making updates :P
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Re: BexIDE -- An Axe/(Extended) BASIC Mini-IDE
« Reply #139 on: October 31, 2012, 05:02:39 am »
Glad this was revived. It seemed quite promising :D.

Offline Vijfhoek

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Re: BexIDE -- An Axe/(Extended) BASIC Mini-IDE
« Reply #140 on: October 31, 2012, 10:29:39 am »
I might someday port this to C++, enabling Linux and Mac users to enjoy this too, without having to run Mono or something similar.