Hey everyone. This project is a class wrapper for C++ that allows you to easily play wave files (.wav) in your application using OpenAL. It's highly unfinished (definitely a work in progress), but it does what it needs to for now.
USES:
1.) 3D Sound in games
TODO:
*Allow for 3D positioning of sound in world space
*Play other file formats (MP3, etc.)
*Optimizations
*Other things I can't really think of right now...
Like many of my other projects, I'll post a DL link as soon as I find a file host...