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combat ball
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Topic: combat ball (Read 28296 times)
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necro
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combat ball
«
Reply #45 on:
September 20, 2006, 12:24:00 pm »
next release will be very soon, finishing up a few last graphics and building new levels that people will find easier. BGs, effects, gore, menu, and hud visual bling will be much nicer looking I hope.
:psychedelic:
^ 240
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I'm like a woot burger with awesome fries
VB.Net, C#, C++, Java, Game Maker
DJ Omnimaga
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combat ball
«
Reply #46 on:
September 21, 2006, 01:56:00 am »
w00t cant wait! Oh and its a bad imitation of FMR signature from last july all the smileys
>_> -_-
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DJ Omnimaga
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combat ball
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Reply #47 on:
September 27, 2006, 01:27:00 am »
how is it proggressing?
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necro
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combat ball
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Reply #48 on:
October 01, 2006, 10:28:00 am »
well, I plan to get the next version out this week! I can't believe how much I've added but I still won't get a chance to play with some of the new stuff I am putting in it till the next version yet. If you are curious, here is a screen of a level I quickly editted
that background moves, I made a new better/longer song for it (sorry kev, still not megaman-esque) as I work on the old song and another one, have 13 items and weapons you can try out, obviously I have new bg and tiles (poorly implemented in that picture) and effects, menu that isn't fully done yet, some other stuff...yay.
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I'm like a woot burger with awesome fries
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DJ Omnimaga
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combat ball
«
Reply #49 on:
October 01, 2006, 01:28:00 pm »
did u made the bottom floor O_O
its awesome! especially with the bg, will u change the black walls as well? I think it would make the game look even more detailled
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necro
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combat ball
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Reply #50 on:
October 01, 2006, 01:52:00 pm »
yes, I made the floors and the reason there are still some black walls was my laziness...I just added a shotgun as well. I have a paper due thursday and a few labs this week, otherwise I could probably addmore goodies. I have a whole list of enemies to change...I plan to replace them with an actual scripting system some time soon (like the item and weapon system) to speed development
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I'm like a woot burger with awesome fries
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DJ Omnimaga
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combat ball
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Reply #51 on:
October 01, 2006, 01:53:00 pm »
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Dragon__lance
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combat ball
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Reply #52 on:
October 02, 2006, 02:04:00 pm »
This looks amazing necro! The tiles are sweet! Keep it up! :thumbup:
...and a shotgun? :gun:
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DJ Omnimaga
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combat ball
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Reply #53 on:
October 02, 2006, 03:18:00 pm »
nice to see you back dragon__lance i noticed you were gone for quite a while
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necro
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combat ball
«
Reply #54 on:
October 03, 2006, 05:39:00 pm »
well, in this screenie (which has some distortion) you can see the new hud and some new stuff (batteries and a socket for instance) as well as another one of the new bgs and more tiles. These new enviroment chunks of crap won't be in the next release (they are still buggy) but the pushable battries can fall into slots, where they can triger other things to happen...a number of other items that can fall also now exist but can not be pused around and are also buggy -_- . A number of new tiles, some more effects yet (flames, blood dripping from impaled creatures, etc)
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I'm like a woot burger with awesome fries
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spengo
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combat ball
«
Reply #55 on:
October 03, 2006, 06:50:00 pm »
lol I should play this
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DJ Omnimaga
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combat ball
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Reply #56 on:
October 04, 2006, 01:43:00 am »
wow looking more and more better, this will be a great game to play necro! Does it still run pretty fast btw?
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necro
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combat ball
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Reply #57 on:
October 04, 2006, 02:16:00 am »
yes...it does but it does have it also occasionaly has moments of weird screen lag...probably because of how a hand full of things that are not optimaly coded that I need to fix up
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I'm like a woot burger with awesome fries
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spengo
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combat ball
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Reply #58 on:
October 04, 2006, 08:51:00 am »
Hey this is pretty neat! I think it would be cooler if you made the ball roll though.
You could do it like, an animated gif sprite of rolling-ness where the animation speed depends on teh ball speed and stuff. Give it fancy physics too like, acceleration for the ball and bouncing and stuff.
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DJ Omnimaga
Clacualters are teh gr33t
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Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
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combat ball
«
Reply #59 on:
October 04, 2006, 10:53:00 am »
hmm quit e a good idea,
btw necro i think you should use bg 2, it look even better than the other one
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combat ball