Author Topic: combat ball  (Read 28296 times)

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Offline necro

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combat ball
« Reply #45 on: September 20, 2006, 12:24:00 pm »
next release will be very soon, finishing up a few last graphics and building new levels that people will find easier.  BGs, effects, gore, menu, and hud visual bling will be much nicer looking I hope.

:psychedelic:happy0075.gif ^ 240
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Offline DJ Omnimaga

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« Reply #46 on: September 21, 2006, 01:56:00 am »
w00t cant wait! Oh and its a bad imitation of FMR signature from last july all the smileys <_<dry.gif >_> -_-  

Offline DJ Omnimaga

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combat ball
« Reply #47 on: September 27, 2006, 01:27:00 am »
how is it proggressing?

Offline necro

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« Reply #48 on: October 01, 2006, 10:28:00 am »
well, I plan to get the next version out this week!  I can't believe how much I've added but I still won't get a chance to play with some of the new stuff I am putting in it till the next version yet.  If you are curious, here is a screen of a level I quickly editted
user posted image
that background moves, I made a new better/longer song for it (sorry kev, still not megaman-esque) as I work on the old song and another one, have 13 items and weapons you can try out, obviously I have new bg and tiles (poorly implemented in that picture) and effects, menu that isn't fully done yet, some other stuff...yay.
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Offline DJ Omnimaga

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« Reply #49 on: October 01, 2006, 01:28:00 pm »
did u made the bottom floor O_Oshocked2.gif its awesome! especially with the bg, will u change the black walls as well? I think it would make the game look even more detailled ;)wink.gif

Offline necro

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« Reply #50 on: October 01, 2006, 01:52:00 pm »
yes, I made the floors and the reason there are still some black walls was my laziness...I just added a shotgun as well.  I have a paper due thursday and a few labs this week, otherwise I could probably addmore goodies.  I have a whole list of enemies to change...I plan to replace them with an actual scripting system some time soon (like the item and weapon system) to speed development
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Offline DJ Omnimaga

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combat ball
« Reply #51 on: October 01, 2006, 01:53:00 pm »
:love:love.gif

Dragon__lance

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combat ball
« Reply #52 on: October 02, 2006, 02:04:00 pm »
This looks amazing necro! The tiles are sweet! Keep it up! :thumbup:google.gif ...and a shotgun?  :gun:violent.gif

Offline DJ Omnimaga

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combat ball
« Reply #53 on: October 02, 2006, 03:18:00 pm »
nice to see you back dragon__lance i noticed you were gone for quite a while

Offline necro

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« Reply #54 on: October 03, 2006, 05:39:00 pm »
user posted image
well, in this screenie (which has some distortion) you can see the new hud and some new stuff (batteries and a socket for instance) as well as another one of the new bgs and more tiles.  These new enviroment chunks of crap won't be in the next release (they are still buggy) but the pushable battries can fall into slots, where they can triger other things to happen...a number of other items that can fall also now exist but can not be pused around and are also buggy  -_- .  A number of new tiles, some more effects yet (flames, blood dripping from impaled creatures, etc)  
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spengo

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combat ball
« Reply #55 on: October 03, 2006, 06:50:00 pm »
lol I should play this XDsmiley.gif

Offline DJ Omnimaga

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combat ball
« Reply #56 on: October 04, 2006, 01:43:00 am »
wow looking more and more better, this will be a great game to play necro! Does it still run pretty fast btw?

Offline necro

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« Reply #57 on: October 04, 2006, 02:16:00 am »
yes...it does but it does have it also  occasionaly has moments of weird screen lag...probably because of how a hand full of things that are not optimaly coded that I need to fix up
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spengo

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« Reply #58 on: October 04, 2006, 08:51:00 am »
Hey this is pretty neat! I think it would be cooler if you made the ball roll though. :oohmy.gif You could do it like, an animated gif sprite of rolling-ness where the animation speed depends on teh ball speed and stuff. Give it fancy physics too like, acceleration for the ball and bouncing and stuff. :)smile.gif

Offline DJ Omnimaga

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« Reply #59 on: October 04, 2006, 10:53:00 am »
hmm quit e a good idea,

btw necro i think you should use bg 2, it look even better than the other one