Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Home
About
Team
Rules
Stats
Status
Sitemap
Chat
Downloads
Forum
News
Our Projects
Major Community Projects
Recent Posts
Unread Posts
Replies
Tools
SourceCoder3
Other Things...
Omnimaga Radio
TI-83 Plus ASM File Unsquisher
Z80 Conversion Tools
IES TI File Editor
Free RAM areas
Comprehensive Getkeyr table
URL Shortener
Online Axe Tilemap Editor
Help
Contact Us
Change Request
Report Issue/Bug
Team
Articles
Members
View the memberlist
Search For Members
Buddies
Login
Register
Omnimaga
»
Forum
»
General Discussion
»
Technology and Development
»
Computer Projects and Ideas
»
combat ball
« previous
next »
Print
Pages:
1
...
5
6
[
7
]
8
Go Down
Author
Topic: combat ball (Read 28932 times)
0 Members and 1 Guest are viewing this topic.
Floodkiller
Guest
combat ball
«
Reply #90 on:
January 14, 2007, 07:09:00 am »
Well, I saw him alot on MaxCoderz during the past week talking about religious debates (and when that got closed, argued his point on a forum policy thread on whether or not religious debates were allowed
)
Logged
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
combat ball
«
Reply #91 on:
January 14, 2007, 09:08:00 am »
lol yeah i noticed too, i hope he ddidnt decided to quit omnimaga as well, like
http://omnimaga.org/index.php?showtopic=906
as for religious debate i think necro knows well that they can be controversed, because he never post any here, since he know we do not allow discussion that can lead to flaming. Idk why he post about them on MC forums tho, maybe because some people love to debate. Anyway i hope he come back here soon
Logged
necro
LV9
Veteran (Next: 1337)
Posts: 1295
Rating: +17/-2
+3 vaporal mustache
combat ball
«
Reply #92 on:
January 14, 2007, 09:29:00 am »
ok, I am planning to have a new release next week. A bunch of new features, goodies, new hud, etc. will all be included. Sorry for the lack of posts but I am having a few browser problems (mostly from an anoying bit of adware thats a real b---- to isolate)
Logged
I'm like a woot burger with awesome fries
VB.Net, C#, C++, Java, Game Maker
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
combat ball
«
Reply #93 on:
January 14, 2007, 09:43:00 am »
aaha isee now
, try to avoid using IE6 as much as possible
Logged
necro
LV9
Veteran (Next: 1337)
Posts: 1295
Rating: +17/-2
+3 vaporal mustache
combat ball
«
Reply #94 on:
January 14, 2007, 09:45:00 am »
Its been screwwing with netscape to...I pretty much have stopped it from getting any worse but can't realy get rid of it completely.
Logged
I'm like a woot burger with awesome fries
VB.Net, C#, C++, Java, Game Maker
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
combat ball
«
Reply #95 on:
January 14, 2007, 09:48:00 am »
did you tried spybot search and destroy? this got a similar problem fixed for me. Ad-aware SE personal helps a lot too as well as avast antivirus
Logged
necro
LV9
Veteran (Next: 1337)
Posts: 1295
Rating: +17/-2
+3 vaporal mustache
combat ball
«
Reply #96 on:
January 20, 2007, 12:43:00 pm »
well, I just found out about a way to add alpha to sprites, and the first thing i managed with it was adding much better looking smoke effects, still wish I had more time on them...I won't be able to do much more with it before the realease though, and i still have to fix some collision errors, a bug I just discovered which casues the green rotators to spill thousands of mini rotator enemies and slow down/crash the game, need to get the new pause menu fully up, build set of easy and a set of hard levels. After that, I think this will be the last update till I can get a demo out for rain drops.
Logged
I'm like a woot burger with awesome fries
VB.Net, C#, C++, Java, Game Maker
bfr
LV8
Addict (Next: 1000)
Posts: 819
Rating: +4/-0
combat ball
«
Reply #97 on:
January 20, 2007, 01:20:00 pm »
Good progress.
*
bfr
Logged
bfr's website -
http://bfr.tifreakware.net
necro
LV9
Veteran (Next: 1337)
Posts: 1295
Rating: +17/-2
+3 vaporal mustache
combat ball
«
Reply #98 on:
January 20, 2007, 06:33:00 pm »
well, here is a sample of the smoke effects
plan to make the alingment better of course, possibly add drifting from wind (that'd be interesting) and need to up the resolution alot (currently, its 32X32, probably want 64 and might want 128 or something along those lines)
Logged
I'm like a woot burger with awesome fries
VB.Net, C#, C++, Java, Game Maker
Halifax
LV9
Veteran (Next: 1337)
Posts: 1334
Rating: +2/-1
combat ball
«
Reply #99 on:
January 20, 2007, 06:45:00 pm »
wow thats pretty sweeet
Logged
There are 10 types of people in this world-- those that can read binary, and those that can't.
trevmeister66
LV9
Veteran (Next: 1337)
Posts: 1009
Rating: +14/-5
combat ball
«
Reply #100 on:
January 20, 2007, 06:48:00 pm »
hell yeah that is :thumbup:
if you don't mind me asking, what platform is it for? ( i haven't read earlier posts
)
Logged
Projects: nameless RPG: 1.0% |
Reverse Snake v1.5:
100% | Secret Project: 5% | DUNGEON: 70%
My
MW2 Blog
<-- Please visit
necro
LV9
Veteran (Next: 1337)
Posts: 1295
Rating: +17/-2
+3 vaporal mustache
combat ball
«
Reply #101 on:
January 20, 2007, 07:20:00 pm »
its for windows but proably won't run on a windows 98 or older machine due to the lack of 3d acceleration game maker requires.
Logged
I'm like a woot burger with awesome fries
VB.Net, C#, C++, Java, Game Maker
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
combat ball
«
Reply #102 on:
January 21, 2007, 05:03:00 am »
wow awesome! Does it still run smooth?
Logged
necro
LV9
Veteran (Next: 1337)
Posts: 1295
Rating: +17/-2
+3 vaporal mustache
combat ball
«
Reply #103 on:
January 21, 2007, 06:14:00 am »
as much as it did before on my laptop, most people probably have better machines than this.
Logged
I'm like a woot burger with awesome fries
VB.Net, C#, C++, Java, Game Maker
necro
LV9
Veteran (Next: 1337)
Posts: 1295
Rating: +17/-2
+3 vaporal mustache
combat ball
«
Reply #104 on:
January 22, 2007, 07:23:00 pm »
well, I am making a slight release delay (again) as I add improved effects, and also because I am having a lot of difficulties on upload speed with my new wireless router (why did my dad need to mess with it?). So, in the mean time, here is a screeny that has bad resolution.
shows off new explosion effect to the left (much nicer than the old one, still needs editing though the flaws are very hard to see at its speed) and there is improvement in the rising smoke effect (I use a lighter smoke color for lighter back grounds). Going to fix up the lava steam while I wait, sorry for the technechal difficulties.
Logged
I'm like a woot burger with awesome fries
VB.Net, C#, C++, Java, Game Maker
Print
Pages:
1
...
5
6
[
7
]
8
Go Up
« previous
next »
Omnimaga
»
Forum
»
General Discussion
»
Technology and Development
»
Computer Projects and Ideas
»
combat ball