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Omnimaga
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combat ball
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Topic: combat ball (Read 28936 times)
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DJ Omnimaga
Clacualters are teh gr33t
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Posts: 55943
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CodeWalrus founder & retired Omnimaga founder
combat ball
«
Reply #105 on:
January 23, 2007, 08:14:00 am »
nice, i see you made different backgrounds? this one is darker
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necro
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combat ball
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Reply #106 on:
April 22, 2007, 05:39:00 pm »
behold...I am still progressing but slowly because of college and looking for a job, but here is preivew of some of the light effects I have added, can only see a few of them from the demo and lots of those I have made won't even be in the demo...but I hope you like the teaser
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I'm like a woot burger with awesome fries
VB.Net, C#, C++, Java, Game Maker
Speler
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combat ball
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Reply #107 on:
April 23, 2007, 10:16:00 am »
Nice job, the game looks insane.
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Delnar_Ersike
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combat ball
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Reply #108 on:
April 23, 2007, 11:18:00 am »
O_O
This is getting better and better...
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bfr
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combat ball
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Reply #109 on:
April 23, 2007, 11:46:00 am »
That looks awesome! :thumbup:
When do you expect to have this finished (I'm really looking foward to this)?
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bfr's website -
http://bfr.tifreakware.net
necro
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combat ball
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Reply #110 on:
April 23, 2007, 06:44:00 pm »
I have no idea when it will be "finished"...as far as version 0.8a, it was supposed to be out a while ago but school has been slowing me down and making the largest chunk of the game, the levels, take a very long time (not that having freinds and learning a lot isn't worth it). Hopefully within the next few weeks it will be out with all the bells and whistles I wanted to add.
When the new version comes out, I will change my avatar color (green to red) as a heads up.
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I'm like a woot burger with awesome fries
VB.Net, C#, C++, Java, Game Maker
necro
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combat ball
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Reply #111 on:
May 10, 2007, 07:16:00 am »
Well, still trying to finish 0.8a but I have been slowed down by, among other things, school and trying to find a job. I plan to rebuild the game engine after .8a because there are a number of irritating problems from some of the old code that is very hard to fix and is in general not allowing the game to develop very fast. One of the biggest problems was I did not plan well enogh for a number of features and so forth...
I am realy sorry about all the delays, I rarely get to work on it right now but I hope that things will get better.
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I'm like a woot burger with awesome fries
VB.Net, C#, C++, Java, Game Maker
dinhotheone
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combat ball
«
Reply #112 on:
May 10, 2007, 01:21:00 pm »
naa dun worry about delays and stuff like that. this is one of the few projects that have constant updates these days so delays and stuff dont really bother me nun. besides, errors and the like that arent truly under your conroll arent really your fault.
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bfr
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combat ball
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Reply #113 on:
May 10, 2007, 01:53:00 pm »
Hopefully you'll have more time in summer vacation.
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bfr's website -
http://bfr.tifreakware.net
Halifax
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combat ball
«
Reply #114 on:
May 10, 2007, 02:18:00 pm »
This game looks sick. I love the dark and disturbing lighting effects and colors. That's amazing.
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There are 10 types of people in this world-- those that can read binary, and those that can't.
necro
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combat ball
«
Reply #115 on:
May 10, 2007, 02:25:00 pm »
Um, I always have to take classes or Id lose my medical coverage...so no sumer vacation. Hopefuly I will be able to get a good chunck of classes done autum quarter.
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I'm like a woot burger with awesome fries
VB.Net, C#, C++, Java, Game Maker
PoisonedV
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combat ball
«
Reply #116 on:
September 04, 2007, 12:43:00 pm »
if you plan to do online, check out winsock or gmsock and gmsql for leaderboards
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Omnimaga
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combat ball