Author Topic: Cubes on Steroids  (Read 4701 times)

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Offline Munchor

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Cubes on Steroids
« on: November 22, 2012, 12:00:11 pm »
Hello everyone,

I was learning OpenGL and I came up with a game like Cube Runner where you have to avoid incoming spinning colorful cubes. Here's a screenshot. I uploaded the full source code here on Github.

For GNU/Linux users, it should be easy enough to build it yourself:

Code: [Select]
git clone [email protected]:davidgomes/cubes-on-steroids.git
cd cubes-on-steroids/
make

You just need a few dependencies (Vala, OpenGL, SDL and SDL_gfx).

For Windows users, a friend made me a build, which is attached as cubes-on-steroids.zip. It's a .zip because you need some .DLLs.

I made this game mostly to learn and I ended up discovering that Vala+SDL+OpenGL is a great and easy way to make cross-platformly native games.

Any feedback? Maximum high scores?

Offline DJ Omnimaga

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Re: Cubes on Steroids
« Reply #1 on: March 09, 2013, 10:57:26 pm »
The procedure entry point g-atomic_int_dec_and_test could not be located in the dynamic link library libglib-2.0-0.dll.

I tried running it both unzipped and zipped. Do I have to put the dlls somewhere in particular? Or are they excluded from the zip file?

Also this looks kinda fun to play. It would be nice if future versions required no separate dependencies, though.

Offline ben_g

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Re: Cubes on Steroids
« Reply #2 on: March 10, 2013, 04:20:32 pm »
On windows I had the same problem as DJ_O, and on linux it didn't work either.
A screenshot of the problem is included
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Re: Cubes on Steroids
« Reply #3 on: March 10, 2013, 05:32:16 pm »
Code: [Select]
git clone https://github.com/davidgomes/cubes-on-steroids.git should do.

Otherwise, it's pretty cool :D
« Last Edit: March 10, 2013, 05:35:34 pm by Juju »

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