Author Topic: Experimental Game  (Read 13498 times)

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Offline Quigibo

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Experimental Game
« on: June 21, 2010, 08:16:11 pm »
I just found this on my computer, it was a project I started a long time ago to test this really neat idea I had.

Basically, when you're not playing online, a 2 player FPS games on a console has to split the screen into separate regions for each player (splitscreen).  That reduces the overall room you have to look around in on the screen.  Another think that happens, is that its very easy to glance at your opponent's screen which gives away hiding positions and other location information that generally makes some games hardly as fun and much less strategic.  So I thought up a method that would solve both of these problems at the same time!

I call this new invention of mine Chromatic Multiplexing.  The way it works is that both player's screens are drawn on top of each other filling up the entire screen.  One player's screen is drawn in red monochrome while the other player's screen is drawn in blue monochrome.  Then, each player wears special filtering glasses to only see their screen and block out the other one.  I have included instructions on how to make filter glasses if you have any of those useless Red-Blue glasses laying around since those are pretty obsolete these days.  The colors seem to filter best on a CRT monitor I think, there is a little bit of ghosting on my LCD, but both should work fine and are certainly playable.

I made a 3D Tank game to test this and its surprisingly fun if you have a buddy you can play with.  The controls are the arrow keys for the right player with the right Ctrl to shoot.  ASDW keys for the left player with left Ctrl to shoot.  The game is for Windows and should work on XP and above.  It requires DirectX9 but I think it might install the dependencies for you if you're missing any, I'm not sure.

Anyway, Enjoy!

« Last Edit: June 22, 2010, 01:45:17 am by Quigibo »
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Offline calcdude84se

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Re: Experimental Game
« Reply #1 on: June 21, 2010, 08:51:03 pm »
That looks cool (Nice concept, too). If only I had two pairs of 3D glasses and a friend to play with. :P
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SirCmpwn

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Re: Experimental Game
« Reply #2 on: June 21, 2010, 08:53:33 pm »
Nice concept!  This is pretty cool, I should try it out sometime.

Offline Raylin

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Re: Experimental Game
« Reply #3 on: June 21, 2010, 09:17:05 pm »
Patent this.
Now.
Bug me about my book.

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SirCmpwn

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Re: Experimental Game
« Reply #4 on: June 21, 2010, 09:17:39 pm »
Agreed.  Do it now.  It is an awesome idea.

Offline Quigibo

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Re: Experimental Game
« Reply #5 on: June 21, 2010, 09:24:36 pm »
Well, the main thing I didn't mention is the downsides to this.  First of all, wearing the color filters uninterrupted for long periods of time is not good for your eyes.  Second of all, it does not allow games to be in color, only grayscale.  Lastly, you can't have any audience watching you (unless they have their own glasses) because otherwise, you can't tell whats going on.  Its not as practical as you might think, its just a fun experiment to show that its possible.

Has anyone been able to install it and run the game?  Just want to confirm if it works or not.  You can always uninstall it from the programs list.
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Offline calcdude84se

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Re: Experimental Game
« Reply #6 on: June 21, 2010, 09:24:49 pm »
I third it! Just make sure nobody has done it yet. Also, if you're sticking to monochrome, you can add a 3rd person with green glasses.
Edit: That's too bad, but you can still use green :P
« Last Edit: June 21, 2010, 09:25:33 pm by calcdude84se »
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SirCmpwn

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Re: Experimental Game
« Reply #7 on: June 21, 2010, 09:25:23 pm »
Stop making excuses, go patent this.  If it can be perfected, it will work extremely well.

Offline Quigibo

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Re: Experimental Game
« Reply #8 on: June 21, 2010, 09:31:25 pm »
Actually, you can do this with a 3D TV now that I think about it if the shutter glasses are modified to flash on and off at different phases... and you can get full color with that and its not bad for your eyes.  THAT would be cool.  Don't have any hardware to make tests for it though and I'm pretty sure the glasses are only able to alternate the shutter and not have both on or both off.
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Re: Experimental Game
« Reply #9 on: June 21, 2010, 09:32:24 pm »
Go patent it or I will.

Offline {AP}

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Re: Experimental Game
« Reply #10 on: June 21, 2010, 09:34:02 pm »
Right, like you have the several thousand dollars it takes to patent something. =P

Or the investors lined up.

It takes more than 'I invented this, give me full rights to it now'. ^_~

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Re: Experimental Game
« Reply #11 on: June 21, 2010, 09:35:27 pm »
I know how to market an idea, but I won't steal it from Quigibo.  I'm just trying to give him a kick in the butt to make this happen.

Offline DJ Omnimaga

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Re: Experimental Game
« Reply #12 on: June 22, 2010, 01:03:14 am »
I can't run it it seems. :( Here are my specs btw:

Intel Core i7 860 @ 2.80 GHz
8 GB of RAM
1 TB diskspace (3 including my external one)
NVIDIA GeForce 230 GT with 1.5 GB of video memory
Windows 7 Home Premium 64-Bit edition

That said, I do not know where to find 3D glasses in real life so I wouldn't be able to enjoy it much anyway. I guess I'll need to ask a clerk at a Zellers or Wal-Mart store, go watch Toy Story 3D or check Ebay.
« Last Edit: June 22, 2010, 01:03:33 am by DJ Omnimaga »

Offline Quigibo

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Re: Experimental Game
« Reply #13 on: June 22, 2010, 01:03:36 am »
{AP} is right.  You can't just take an idea and then profit from it, that's a gross simplification.  There is a lot of work that has to go into setting up patents, getting investors, starting a business, etc.  You pretty much have to make it your full time or part time career and it really is a lot of effort.  Not to mention the risk becasue you are paying all these legal fees to setup the patent and maintain it, and if no one buys it you've just wasted a lot of money.  And I doubt that this is a completely original idea, I'm sure someone's thought of it already.

EDIT: DJ, what does it say under "Details"?

EDIT2: Oh wait, I think I know what the problem is.  The screen resolution is constant and the exact size of my monitor.  I forgot to change it to adapt to any screen size.  So if your monitor doesn't support that resolution, then it will crash.  I'll try to fix that.
« Last Edit: June 22, 2010, 01:07:07 am by Quigibo »
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Offline DJ Omnimaga

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Re: Experimental Game
« Reply #14 on: June 22, 2010, 01:05:01 am »
True, not to mention to start up it takes a whole lot of money in the first place, without a guarantee you'll make profits later.

Nice idea anyway, though.

Quigibo, could you look at my post just above yours?

EDIT: nvm, done. Here are the crash details:

Quote
Problem signature:
  Problem Event Name:   APPCRASH
  Application Name:   game.exe
  Application Version:   0.0.0.0
  Application Timestamp:   4c1ff5d2
  Fault Module Name:   game.exe
  Fault Module Version:   0.0.0.0
  Fault Module Timestamp:   4c1ff5d2
  Exception Code:   c0000005
  Exception Offset:   00001455
  OS Version:   6.1.7600.2.0.0.768.3
  Locale ID:   3084
  Additional Information 1:   0a9e
  Additional Information 2:   0a9e372d3b4ad19135b953a78882e789
  Additional Information 3:   0a9e
  Additional Information 4:   0a9e372d3b4ad19135b953a78882e789

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« Last Edit: June 22, 2010, 01:05:50 am by DJ Omnimaga »